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Mud has been upgraded to 2.2.8

Started by Celeborn on Feb 02, 2010 · 24 posts in thread

Celeborn (#1)

#1
Since things are still pretty unstable I'm extending the sandbox mode another 24 hours. We will revert the mud afterwards!
Please continue to report bugs or issues on the forums.

What's new in 2.2.8

Main change: fishing of pet eggs, processing duplicating bug fixed.

+ shore wreckage fishing locations can pop fish eggs.
+ Typo: Jew -> Yew
+ Bugfix: highscore pet, highscore player, now shows correct rank (pets are compared to pets, players to players).
+ Bugfix: Pine tree no longer sticks around after emptying it.
+ Bugfix: Pine tree recipe learned automatically now.
+ Bugfix: Fixed bug causing one set of ingredients to be used to craft unlimited instances of an item.

Binkly (#2)

#2
Typo bug:

You lower an emeralite Claw to free your left hand.
Enjoy <@@@> ouq a Red Shiner.
You sprawl out haphazardly.

Binkly (#3)

#3
Typo bug:

You lower an emeralite Claw to free your left hand.
Enjoy <@@@> ouq a Channel Catfish.
You sprawl out haphazardly.

Binkly (#4)

#4
Typo bug:

You lower an emeralite Claw to free your left hand.
Enjoy <@@@> ouq a Sacramento Perch.
You sprawl out haphazardly.



- At this point I'd say it's a universal fish food typo bug.

Binkly (#5)

#5
Minor bug:

You have now obtained level 551 in fishing!
- craftmanship reached level e501!


::: Crafts (Level) ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
fishing e501 craftmanship e501
You have 40 practice sessions left.




- Think that bug speaks for itself. lol :)

Binkly (#6)

#6
Minor bug:

(large) A small stone well reaches into the deep. Water can be seen at the bottom.



These wells do not disappear after being fully harvested. Infinitely able to fail.

Binkly (#7)

#7
Minor bug:

Typed 'prac'. It shows my new craft fising skill that I bought. :)
::: Crafts (Level) ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
fishing e515 craftmanship e515
You have 40 practice sessions left.

Typed 'craft' to see lists of crafts.

Id Recipe
---- ------------------------------------------------

Usage: 'craft <nr or name>'
Syntax: craft listold
Syntax: craft unlearn <recipe>
Syntax: craft lock <skill>
Syntax: craft epithet <item>
Syntax: craft level <craft> <levels>
Syntax: craft for <character name>

Shows that I know of zero crafts even though I purchased the fishing craft and have it in my craft list in prac as well.

Pintac (#9)

#9
also..old fishing rods with the fishermans lure effect, no longer work as fishing poles

Binkly (#10)

#10
Idea:

- He has obtained research level 307, earning the title 'Sage'.

That's a cut from my whois, just for to use as an example explanation. Thought there could be a line similar to that in whois but have it display total craftsmanship level.

Binkly (#11)

#11
Binkly wrote:
Minor bug:

(large) A small stone well reaches into the deep. Water can be seen at the bottom.



These wells do not disappear after being fully harvested. Infinitely able to fail.

As an addition to this I forgot to mention that wells also do not give any XP when harvesting. And you are allowed 1 harvest from them only. I also have over e500 fishing skill and have harvested from 10 wells with 0% success on anything; I'm guessing wells are meant for more like e800 fishing or so, but just incase thought I'd mention that as well. :)

Pintac (#12)

#12
Binkly wrote:
Binkly wrote:
Minor bug:

(large) A small stone well reaches into the deep. Water can be seen at the bottom.



These wells do not disappear after being fully harvested. Infinitely able to fail.



As an addition to this I forgot to mention that wells also do not give any XP when harvesting. And you are allowed 1 harvest from them only. I also have over e500 fishing skill and have harvested from 10 wells with 0% success on anything; I'm guessing wells are meant for more like e800 fishing or so, but just incase thought I'd mention that as well. :)



yeah...my fishing is over e600 and I have yet to successfully harvest a well

Binkly (#13)

#13
Idea:

Hgihscore craftsmanship?

Pintac (#14)

#14
Pintac wrote:
also..old fishing rods with the fishermans lure effect, no longer work as fishing poles



ok so you can also fish in deep water...but not oceans and deep oceans

Pintac (#15)

#15
this really does make you never want to add any waypoints, ever..

look
+*++***~~~~~~~~~~~~*~***+ shallow water
+****~~*~~~~~~~~*****+*++ You scout a few miles into the distance. Far to the
+****~~*~~~~~~~~~~*~+**+* ne you see your waypoint 'well33'. Far to the nw you
+++**~*~~~~~~~~~~~******+ see your waypoint 'well32'. Far to the nw you see
++***~*~~~~~~~~~******+++ your waypoint 'well31'. Far to the ne you see your
...**~*~~~~~~~~~~**++***+ waypoint 'well29'. Far to the ne you see your
.....+~~~~~~@~~~~+*++++*+ waypoint 'well30'. On the horizon nw you see your
....++~~~~~~~~~~~++++++++ waypoint 'debris7'. On the horizon nw you see your
....+.~~~~~~~~***+~++++++ waypoint 'debris6'. On the horizon nw you see your
.....~~~~~~~~~~~~*+++++++ waypoint 'debris9'. On the horizon nw you see your
....+~.~~~~~~**~~+++++++^ waypoint 'debris8'. On the horizon nw you see your
......~~~~~~~~~~*+**+++++ waypoint 'debris4'. On the horizon nw you see your
......~~~~~~~~+++++++++++ waypoint 'debris5'. On the horizon nw you see your
waypoint 'well2'. On the horizon nw you see your
waypoint 'well1'. On the horizon nw you see your
waypoint 'debris1'. On the horizon nw you see your
waypoint 'debris2'. On the horizon nw you see your
waypoint 'well3'. On the horizon nw you see your
waypoint 'debris3'. On the horizon nw you see your
waypoint 'well4'. On the horizon nw you see your
waypoint 'well 5'. On the horizon nw you see your
waypoint 'well10'. On the horizon nw you see your
waypoint 'well11'. On the horizon nw you see your
waypoint 'well 13'. On the horizon nw you see your
waypoint 'well16'. On the horizon nw you see your
waypoint 'well14'. On the horizon nw you see your
waypoint 'well12'. On the horizon nw you see your
waypoint 'well15'. On the horizon nw you see your
waypoint 'well17'. On the horizon nw you see your
waypoint 'well18'. On the horizon nw you see your
waypoint 'well 7'. On the horizon nw you see your
waypoint 'well19'. On the horizon nw you see your
waypoint 'well 6'. On the horizon nw you see your
waypoint 'well 9'. On the horizon nw you see your
waypoint 'well20'. On the horizon nw you see your
waypoint 'well 8'. On the horizon nw you see your
waypoint 'well21'. On the horizon nw you see your
waypoint 'well22'. On the horizon nw you see your
waypoint 'well23'. On the horizon nw you see your
waypoint 'well24'. On the horizon nw you see your
waypoint 'well25'. On the horizon nw you see your
waypoint 'well26'. On the horizon nw you see your
waypoint 'well27'. On the horizon nw you see your
waypoint 'well28'. All around at the horizon you see
hills. Far to the east, ne, nw, se you see forest.
All around you see you see shallow water. Immediately
north, ne and all around at the horizon you see deep
water. Far to the west, nw, sw you see plains. Far to
the se you see rock mountains.
Exits: north ne east se south sw west nw up.
Commands: fill drink.



don't you think? seeing that EVERY SINGLE TIME YOU MOVE on the world map lol

Pintac (#16)

#16
minor typo
You start reeling in a Meexcan Stoneroller! a Meexcan Stoneroller puts up a good fight, and escapes from your line!

Binkly (#17)

#17
Typo bug:

You start reeling in a Bluntnose, Pecos Shiner! You pull out a Bluntnose, Pecos Shiner.


Comma after Bluntnose. As well, I believe Bluntnose and Pecos are in the wrong order.


Pecos Bluntnose Shiner (Notropis simus pecosensis)

Pintac (#18)

#18
typo..
You start reeling in a cadar wood tattered lockbox! a cadar wood tattered lockbox puts up a good fight, and escapes from your line!

Binkly (#19)

#19
Typo bug:

You start reeling in a Bluehead, Zuni Sucker! You pull out a Bluehead, Zuni Sucker.


Comma after Bluehead. As well I think the order is, 'Zuni Bluehead Sucker'.

Binkly (#20)

#20
Typo bug on the main webpage:

bullet
Serving the MUD community for the last 8 years.



Only 8 years? :P

Binkly (#21)

#21
Typo bug:

You start reeling in a Mexica Tetra! You pull out a Mexica Tetra.



Mexica = Mexican?

Binkly (#22)

#22
So... ? lol

Binkly (#23)

#23
DHowett wrote:
Binkly wrote:
So... ? lol
You, Binkly, must not be aware that in real life, you don't require a forge to carve wood or bone. Know this well.
If I was saying anything towards your post I would have quoted it. I was saying So.... as in, So....anything still happening, forward motion kind of deal. As this was the current thread at the time for new game postings and updates. Thus... YOU, DHowett are assuming you have a correct stance but are truly standing on an incorrect foundation.

Binkly (#24)

#24
DHowett wrote:
Binkly wrote:
DHowett wrote:
Binkly wrote:
So... ? lol

You, Binkly, must not be aware that in real life, you don't require a forge to carve wood or bone. Know this well.


If I was saying anything towards your post I would have quoted it. I was saying So.... as in, So....anything still happening, forward motion kind of deal. As this was the current thread at the time for new game postings and updates. Thus... YOU, DHowett are assuming you have a correct stance but are truly standing on an incorrect foundation.

Sorry, my fault. I shouldn't take my real-world frustrations out on innocent forumgoers. I apologize.


No worries :) We're all good, bud :)