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Guilds

Started by Jhereko on Sep 20, 2004 · 40 posts in thread

Jhereko (#1)

#1
I just have a suggestion....mebbe some of the guilds should be gotten rid of ?
The guilds of which i speak are the ones with 1-6 members that have been around for a bit.. And for the newer ones just starting up maybe a probation periode for recruiting members....just suggestions again ty
Jhereko of Surion Blackraven

Zeraphin (#2)

#2
This has always bothered me as well. Our general player base remains steady, sometimes growing, sometimes shrinking a bit, but we continue to have new guilds and there simply aren't enough players to support them all.

Maybe we need some sort of critiria for removing under-utilized guilds.
Zeraphin Chan
Dark Angel of Balthildis

Jhereko (#3)

#3
Maybe upon creation of a guild, the creator of it is asked what they plan to gain as a following...and lets say 2months later are checked up on to see if they indeed have the players....and if not probation or warning...after that i dont know really :P

Avestifal (#4)

#4
I would begin recruiting for my current guild, but I'm trying to get a re-name for it, cause I came into posession of a guild, and would like to make it into what I want it to be, but 10 million gold seems like a psychotically steep price for a rename of a guild I already have.
"I've fallen so far from grace that pain is second nature to me now." ---Avestifal

Laurana (#5)

#5
Well while we're on the subject of guilds, I would like to resubmit the idea of combined guild chat. I.e. Allied guilds being able to share the same channel. Perhaps it could be activated through the setguild function.
Sorta like declaring war, you could type the command, and then the other guild would see, "(guild name) wants to activate allied guild chat!!"

That would rock. Especially if wars become more prevalent *hopes*

Quintos (#6)

#6
I agree about the allied guild chat. Very good idea.
Quintos Aelon, Progenitor of the Aelon line

lingolas (#7)

#7
yes please please please combine guild chat. it makes my life alot more easier!!!!


thanks

Silvanos (#8)

#8
Although i agree at heart with what Jhereko says, there are a couple of things that sort make a decision like that difficult. My guild is a prime example of this, I have an RP guild, the Kialli, and very few ppl on DL RP and of those that do, not all want to RP my theme of course. I did have more members except they quit Dark Legacy or went idle. One person just wanted to delete that alt. And thats a trend that is occurring with i think every single RP guild in Alora. AA, BoTS, Kialli, EoE (Nymphai), Pirates. And the other thing is that it would be beyond rude to delete certain guilds that are someone elses possession. I would be beyond pissed if a Caretaker just said, ok Kialli has no members, and destroys it like that. Or even a probation period, Ive been going after RP-ers for a very long time now and done various recruitment notes on the boards.
Dont create an RP guild then says you. Well thats a possibility, but id die a little inside :( :wink: :cry:
~Silvanos Rosvalin, Lux Sapientiae and the High Lord of Hosts~

Dunadan (#9)

#9
I don't think it'd really be fair to delete any guilds either, whether they have many members or not. As for too many new guilds, the 50 million gold cost pretty much puts a stopper on all new guilds being formed. Certain guilds prefer less members while others don't, and deleting any guild would probably annoy people if there wasn't a better reason for it.
Dúnadan Estel

Lat., Insipientis est dicere, Non putarum.
[It is the part of a fool to say, I should not have thought.]
-Publius Cornelius Scipio Africanus

Zeraphin (#10)

#10
An allied guild chat would probably be fairly easy to implement, but doesn't address the problem that there's simply too many guilds for the player base. Even those that want a small tight knit group being taken into consideration, we have some that are just sitting around wasting space or jumbling the 'who' list.

I also wish to consider having a config option for a new who command, that strips out all the ugly (IMO) badges and just states what ranks the players are, and their guild name (Rather than, once again in many cases, ugly guild badge). It probably would strip out their 'title' as well. I find that titles, the custom guild ranks and badges, often make the current who command difficult to easily read.

Kariyana (#11)

#11
Ok, time for some input between hands of poker:

1) Too many guilds. Nothing I've seen before, but something I think I can help solve as far as being a problem. a) Take the guilds with few players and either condense them into one guild or ask the leaders who do log what should be done. b) most guilds have allies, so combine the smaller guilds with their allies. c) set a time limit and if the leaders of the guilds don't log within a certain time frame, delete the guild. Those that are left without one can still apply to other guilds, but when they do, they have to list what guild they were a part of that was deleted. It would be a good idea to get a roster of each guild before this happens, to ensure people aren't going to another guild under the false pretense that they were a part of a deleted guild.

I agree on the stripping of heinous guild badges as some of them are really, well, fugly. So are the titles where people put different colors in them, but they fail to show on 'who' as the actual colored title...maybe disable the amphersand usage in titles? Some guilds probably have a certain rank that deals with applicants, and it's hard to tell when their badge is something not showing of such a rank.

I hope that helps :)

lingolas (#12)

#12
Despite most of the previous notes, I don't think it is a good idea to delete the inactive guilds. Many guilds have their ups and downs. Even Guardian of Alora had their ups and downs. I understand that the mudbase population can not support all the guilds out there; however, there are also a large population of players who are guildless.

Revelation Heroes used to hoard all the retired people. Why? well because i'm an oldie and most of my friends are reitred so i try to keep them safely kept in my guild. However, alot of them were automatically outcasted because they didn't log on at least once a month. So my retirement theme kinda went dead. (i hope this will change)

You may ask how to get rid of guilds. One way to get rid of guilds is to offer partial refund to guild leaders. I don't think this is a bad idea, but i'm sure alot of people will protest. Either way, i do not support the idea of deleting inactive guilds without the guildleader's consent because eventhough it may be inactive, it is still the hardwork of someone and their achievement. That is something we all should respect.

A good way to encourage the guildless populatoin to join a guild is to make all guildless people deadly. Why? because being a guildless person is like being a homeless guy that belongs to no nations. You are not protected by any peace treaty or any governments. The same thing can be applied to a guildless person. This will encourage alot of guildless people to quickly find a guild because i'm confident that they don't want to get killed. In order for this to work is to grant 5 minutes safty time after someone is outcasted from a guild. This will prevent abuse. The last thing we want to see is someone to be outcasted simply so he can be killed. This idea also helps guildmembers to obey higher ranks or their guild leader. It definitely make the rank 9 player a lot more powerful. Also, it would also emphasize the importance of guilds. As of right now, guilds are useless to some people because everyone can get pretty much everything a guild can offer.

Shira (#13)

#13
I agree with the majority here, it's unfair to delete guilds for the various reasons that have already been posted. Concerning guild badges, I would say that is up to the leader (s) of the guilds on whether or not colors schemes / themes are allowed and what not. Agreed, if the badges are deemed inappropriate by the caretakers, then that matter can be taken up between the leader (s) and the caretakers. :wink:
~ Shira Dar'synd, Mistress of Godforges (HAD, OOA) ~

Jorelani (#14)

#14
Oooh! Another topic I have a beef with.

Something like a year ago and then some, I created 'Midnight Souls'.

It was to be the sister clan to Blackraven, our PKer family.

Unfortunately PK in the MUD changed altogether, and my plans (along with my time and gold) were smited. It had become a ghost of an idea and that was the final straw for my retirement.

I think no guild should be deleted. NONE. I still own (as does Sardonyx and Ger) Midnight Souls. It is mine. If I wish to do something with it, I shouldn't have to worry about it being gone one day. I think there should be a 'hiatus' status for guilds not in use.

Silvanos (#15)

#15
As I stated earlier i would be beyond pissed if my guild got deleted, even with only a "partial" reimb....even with a full reimb. Since this forum, including one of the Caretakers, has gotten pretty aggressive against inactive guilds, ill prob. go sell my soul and revoke my RP status, and that upsets me. As for badges, true RP guilds have no problem with "ugly or inappropriate" badges since its all thought out. Most other guilds leaders have also gotten the clue and now control badges. Most notably GoA.
Though i agree with the general principle of there being too many guilds, i cant say personally that i would rather see older inactive guilds like Amazons or Midnight Souls deleted instead of the newer ones because their status is just like mine. Not to mention the fact that because there is no guild standard, the sovereign/fledling list is very skewed. So basically, i dont think anything should be done to the current guilds. The current price on guilds is enough to sufficiently limit the number. There is no black and white to this. Nothing defines what is a good or bad guild.

Kazin (#16)

#16
no guild should be deleted just because they're there collecting dust

its not like they're doing any harm on the guild list so whats the point of even discussing this? *shrugs*
Currently MIA...in America...of all places...

Zeraphin (#17)

#17
I don't see where a 'caretaker' has aggressively persued the deletion of inactive guilds. In fact, I never mentioned just outright deleting guilds, but merely offered (once) the suggestion of looking into some sort of criteria being required for guilds to stay around. After that, you all just spun it farther and farther into some sort of "omg the guilds are being deleted tomorrow" type speculation.

If putting up a "refund" would cause some people to drop their guilds, this would be a solution as far as I care. The point is that guilds keep expanding, and none ever get disbanded, even those that truly AREN'T really wanted.

Jorelani (#18)

#18
Yeah, fix PK and my guild (which is STRICTLY RP based and would not function under current MUD status). My deadly guild is defunct because it was be a storyline based group, and I cannot do a damned thing with it now. And not by choice. If you can fix PK, I can make Midnight Souls an active guild. Until then, it sits where it is, and if it's deleted I will be so pissed because it's not even my fault.

Isabelle (#19)

#19
there are no deadly guilds, your guild can be as active as you want it to be.

Jorelani (#20)

#20
Do you not understand the premise of my post?

Midnight Souls is deemed, and will always be, deadly by nature. We have a few placer chars in there for now, but it, by storyline (RP is encouraged on this MUD, is it not) to be deadly. I would have scrap the entire guild. If I wanted a peaceful guild, I have Blackraven to turn to. What's the bloody point then to have a second peacie guild for Blackraven members? This very notion make my head hurt because it's simply dumb.

So unless PK comes back, Midnight Souls will remain dormant.

lingolas (#21)

#21
joralani, currently Forsaken and RH are at war, so basically, we are a deadly guild to each other. You may join the war too forsaken agrees to accept.

before you join the war, realize that this is a fun war. I don't want to see good things go bad like many times in the past.

these are some of the conditions for the war that Tekuna and I have thought of:

* allows a player to depart and retrieve corpse
* no unwanted resurrection
* no inappropriate insults
* yes to all battle tattics and skills that are designed by celeborn
* peace must be granted to the surrendered guild
* future changes mb implemented to make guildwars more enjoyable

basically use common sense.

also, those that wish to play, simply apply to forsaken. Forsaken needs some members,it's difficult to kill Souwan when he's never on.

Lingolas Escaflowne

Jorelani (#22)

#22
I appreciate the notion, Ling, but unless there's a benefit to PK, there's no point.

Silvanos (#23)

#23
Yes youre right Zeraphin, I was merely being melodramatic. There was a point to that somewhere :P Im basically just very dissapointed RP is so minimal here and not enough to power a guild. But I have a couple of ideas how to change the Kialli so itll mb get some more ppl going. It might work for Jorelani if he stopped living in the past... Wars are as deadly as DL is gonna get. You can decide between the warring factions if theres gonna be a prize or war reparations or whatever u wanna call it. Or ask Lingolas what he demanded of Legions.

Shira (#24)

#24
This is in response to Laurana's message. I think it's a great idea to have a channel for those guilds who are allies. How about for those who are at war as well? Perhaps we can even remove the current 'war channel' and implement the other instead. Just a suggestion.

lingolas (#25)

#25
I have this idea that is mostly aim to benefit me so read on if you don't mind.


I notice that Isabelle is still creating guilds for those that wish to open up their own guilds if they can demonstrate that they will not neglect their guild. As these new guilds are or will be poping up, the older inactive guilds will have less people and will be "deader" if they aren't already. I offer a solution to recycle guilds. Basically we have the option to sell our guild back to the caretaker. the caretaker will only reimburse a portion of the money back to the seller of the guild. This guild would then be destroyed and a new guild is created for someone who wants to open up a guild. This will keep the number of guilds constant. Also, it is an encourage dead guilds to give up their guilds.

to isabelle or zeraphin:
If you guys like this idea let me know, because I would like to sell Army. I have trouble taking care of too many guilds all at once. Besides, we dont have enough players to support all the guilds that are currently out there. If i'm not mistaken, Gaitika also wants to sell his guild.

Isabelle (#26)

#26
i'll reimburse a leader 2 million for their guild

(as thats what was originally paid for said guild)

no reimbursements on the stuff inside

Jorelani (#27)

#27
lingolas wrote:
I have this idea that is mostly aim to benefit me so read on if you don't mind.
This alone is a deterent.

See, guilds themselves don't really work.

They're much like clubs at school, but the thing is, they're all basically the same (read: not completely). Thus there is no real benefit from joining one guild as opposed to another. Most of the time, it'll boil down to a popularity contest. This especially happens to clans faster than guilds.

As far as a solution to the matter, that's something I can't give you.

Vogar Eol (#28)

#28
I agree completely. The Circle was a really popular guild during the time we had a monopoly on craft knowledge, skills, and materials. Now that everyone and their one eyed cousin has three crafting characters The Circle's guild concept has deteriorated greatly.

Why? Because the one thing we really had to offer people is gone. Now we are mostly "just another guild", and as such part of the popularity contest. What can anyone really do to catch interest with the populace?

Create a really strict RP guild? HAH! we have seen what happens to those. Look at Pirates, Arcrane Arts, Killi, and even CoS.

Create a guild for warring only? HAH! their will only ever be one major army, and it will squash all the under-dogs cruelly. Why? Because on DL no one wants to be on the lossing side. Can you honestly picture your average DL player joining an army outnumbered 10 to 1 and with less cash, resources, and gear then the larger guild? I know I can't. They would all pile into the larger guild for the fun of slaughtering "helpless innocents".

Maybe we could build a huge guild citadel and put everything inside it that money can buy? Yeah right, every guild worth its salt has that already.

So in the end, a guild is a guild is a guild is a guild is a guild. The only differences are those who lead them, and those who chose to follow those leaders. What does that mean? We don't have guilds, we have cliques and popularity contests.



Alright, that was the rant portion of my post. Now in true Vogar fashion I need to offer a solution, even if its not the right one.

I feel that if people want to get ride of useless guilds you should offer about 25million gold for the collapse of a guild, and some reimebursement of the structure in certain cases. Why do this? If I was not a determined dwarf and had a guild sitting around that I had no use for, I would jump on the money and just consider it a failed experiment in futility. I am sure most other DL players of "empty guilds" would jump on the chance to be rich over having an empty guild. Its basically a self-cleaning system.

Why not give them the full 50million? Because then they could just turn around and buy another worhtless guild on a whim. This way it would take atleast two owners of useless guilds to form a new one. Or the owner would have to gain enough interest in his guild concept to scrape together another 25million gold.

Problem with handing out gold for empty guilds? Well it would hurt the economy, thats for sure. But hey, its not like this current economy is anything like stable. You kill monsters, you get gold. You kill more monsters, you get more gold. There really aren't to many ways to remove gold from the economy so why not throw some more into it?

Alright, now lets assume we just got rid of all but the determined guild leaders who don't want to cash out. Why not sit each guild leader down with a Caretaker and decide on something that makes that guild special? Something only that guild has. A couple new spells for a magic guild, a private mine for a mining guild, ability to enchant without drain items (with difficulty) for a crafting guild, a special enchantment no one else can get, a magical chant to use for a special effect/power-up, special pets for a ranger guild, poison fountains for an assasin guild, fountain of corrosive for a thief guild, ect......

Should they have to buy that one special thingie? NO! Why? Because every guild would get one. It would help the game's RP, and the whole guild system enormously.

Thats the two gold pieces of a sober (for now) dwarf. Take it for what you might, but please don't take any offense.

~Vogar Eol, Beater of Blades, Lover of Bearded Ladies, Digger of Big Holes, Chopper of Kneecaps, Bruiser of Shins, Biter of Ankles, Drinker of Strong Drink, and Thane Ezbad of The Circle of Steel.
~Vogar Eol, Beater of Blades
Thane Ezbad,
The Circle of Steel

lingolas (#29)

#29
I don't think CoS is dead, i still think it's a great guild. That guilds tends to fall apart when the leader is absent.

25 mil for a guild refund might be too much but it should definitely be more than 2 mils

we simply have too many guilds and not enough players

guilds are longer what they used to be because we dont have glory pools anymore. A guildless person can pretty much have everything that a guild has. I suggest special perks for certain guilds as vogar has pointed out. On other muds, guilds have their own unique skills/spells.

Vogar Eol (#30)

#30
Out of pure curriousity, and the desire for a good debate, does anyone disagree with my view on guilds? While my numbers might be stretched a little, and a few things overexagerated, am I mostly right or mostly wrong?

Post!

~Vogar Eol

Isabelle (#31)

#31
its like this - 50 million is what it costs for a player to go out and get a guild.

it's less if the player comes to an admin and says ' ok, here's my storyline, here's what im planning, and i have 10 people (lists names) that are ready to join, we want to do this with our guild, and be unique.
If the idea is good, and the player is polite, the player gets a discount, anywhere from 10 million, and up.

i'm not giving a player 25 million for something that didnt cost them that much in the first place. And giving them 25 million for all the old guilds which half of them got for free, and the rest only had paid 2 million for is also something i disagree with.

As for the stuff inside, most things can be picked up and sold, anvils, forges, players have figured out ways to move all these things.

But yeah, i'm not giving a person 25 million just so they can close a guild :)

Especially when we have players who own more than one guild. I know of 1 person who owns 2 guilds, and 1 person who owns 3 guilds, most of which are inactive guilds.

lingolas (#32)

#32
hrm, who can that be??? :shock:

Vogar Eol (#33)

#33
Can you really think of a better way to clean out old inactive guilds? Heck, give them something outstanding even if its not gold.

Right about now I can picture a Caretaker saying "Yes, a better way would just be to delete them, and MAYBE give them 2mil if they say 'thank you sir, could you delete my other?'."

What I mean however, is how to get players to kill their own guilds without whining about it. If you have a better idea then a bribe, I would love to hear it.

Dragrin (#34)

#34
If you really want to get rid of some of the guilds. 2 million isn't going to do it, just simply put. It should be upped a bit, but not quite 10 mil. Anywhere from 3-9 million. That is one of the only ways. 25 mil is defenantly too much and I know 3-9 mil is a lot for someone who only paid 2 mil or less to start one, but it's the only way if this is going to work and if you seriously want to get rid of some guilds.

Jhereko (#35)

#35
Why do people always want cash for a guild ?

Most people currently leading a guild are not the original creators, thus do not deserve a penny, and well if your guild doesnt do as good as you hoped and you put alot of money into it, well that was your choice to do so, you should not get reinbursed for a mistake you made.....personally i got 11mil for my guild and if it was deleted eventually all i would like would be a reason as to why, or being told before hand so i could try to remedy the situation.

Dragrin (#36)

#36
I was saying if they wanted to get rid of guilds BY gold, then they would have to up the refund, even though they were not the original starters of the guild and may not have put a penny into it. That goes for anyone else out there.

Nuitari (#37)

#37
I like Vogar's idea.

Actually, lets take it a step further and use gold to get rid of unwanted immortals, too. Hmm...how much are you worth, Isa? :wink:
Guns don't kill people; I do!

Dragrin (#38)

#38
. . Be nice. >.<;

lingolas (#39)

#39
be nice

_Droroet_ (#40)

#40
Haha :D