I had this idea a while back, and thought that it could really help add to the balance of things.
In the later epic levels the warriors, rogues, and things of the such are generally overpowering the spellcasters and such. What i thought was change it so that what increases as you gain epic levels depends on what epic title you have or something. Like if you are an Oracle, your complexities would increase faster than if you were a Warrior/Rogue/Paladin or something.
But it could also be more specific, like druids gain more nature complexity faster than a mage would, and so then they can actually be useful in epics and such, or at least useful to a degree.
This is just something i've been thinking would be nice to implement, but it would make things tough on those who are already high level epic
Epic level bonuses
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- Chilliwack
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Well the difference in the rate at which things increase would have to be pretty minute, you can't have mages gaining complexities every epic level, but like instead of every 30 epic levels, it might be 25, and/or it might be x1.1 more or something.
It would definately help out the druids (when i had this idea i had druids in mind probably)
-ethiops
It would definately help out the druids (when i had this idea i had druids in mind probably)
-ethiops
- Chilliwack
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