Note: To explain for the starsign power loss: A percentage of the starsign powers have moved to Ancestries. You get to choose a race, a starsign, AND an ancestry after the patch comes in.
Starsign Listing
- The Artist
Great learners and artists.
Characters born under this starsign tend to be great artists and sages, quick to learn and very creative. They often consume whatever crosses their path with passion.
muse: +10% xp gained (stacks with human xp bonus).
up to +5 luck.
flee, recall, supplicate xp penalty halved.
- The Comet
Blessed with incredible speed and agility.
gain (up to) 10 high mobility.
minimum mobility capped at 75 instead of 70.
cover twice the normal distance with travel.
no room-to-room walk delay.
gains innate spell power: haste.
- The Fool
Blessed with almost supernatural luck.
+25% chance of causing a critical.
+25% goldfind, +10% treasurefind.
+5 to all saving throws.
+5 luck.
- The Heirophant
Destined to be a deity's protege.
+5% magic complexity, +20% divine complexity.
on depart/resurrect, your corpse appears before you.
never drop their deity's favor below zero.
slowly gain favor over time.
crowned faster.
- The Hermit
+20% sensory complexity.
reflect spells 20% of the time
truesight.
darkvision.
- The Hero
+4 magic complexity, +4 attack and +4 mobility.
Resistant to bloodloss
able to control one extra normal summon.
effect of bardic empathy doubled.
+2 charisma.
- The Hospic
+30% body complexity.
+25% hitpoints.
can restore hitpoints by expending mana or blood.
faster wound healing (for trolls: pre-patch level limb/wound regeneration).
- The Juggernaut
Brutes and Bullies.
Characters born under this starsign have a greater connection with the material plane, empowering every action with a mighty reaction.
+10% physical and body complexity.
+2 attack rating.
+10% spell, melee and range damage.
- The Knight
add up to +5 melee attack.
-1 second from weapon speed.
15% balance bonus.
gain +1 damage reduction/level.
- The Pentagram
Inborn magical might.
It has been said this starsign brought forth may spellcaster of legend. Characters born under this starsign have a strong connection with the rampant energy, destining them to great feats of magic.
+15% magic complexities.
wildsurge rate and spell fail rate reduced by half.
- The Shadow
shadow dancing: avoid up to 1/3rd of all melee attacks.
can turn invisible at will.
permanent passdoor.
- The Tower
+4.0 range weapon attack bonus.
can see three squares further on the map.
know their lat/lon at all times.
+2.0 mobility bonus.
- The Void
immune to almost all spells.
obtains the innate spell: dispel magic.
cannot cast magic or use potions.
- The Womb
up to 25 magic resistance on level.
+8% magic complexities.
-2 mobility and attack rating.