PvP characters differ from normal characters in the following manner:
* You can turn pvp by using the 'pvp' command at level 1.
* No assault flagging or Caretaker protection fighting other PvPers.
* Safe rooms do not function fully for them.
* Free use of the war channel.
* Once pvp always pvp! You will not be able to change back!
Other than that you will be held to the laws of peaceful characters. No special laws exist for pvpers at this time. If you want it to stay that way, do not grief.
We do not plan to introduce a rift between peaceful and pvp characters; mechanics that are available to one will be available to the other.
When PVP picks up I might be adding things like highscores, scalping, thngs like that. If it doesn't, it will probably be removed

Have fun!