The following changes will be enabled after the next reboot:
Patch 2.1.0.13353
Magic changes
+ MR problems of Pebblelure fixed
Combat changes
+ Color coded attacks. enemy attacks are yellow, your attacks are green, and any other attacks are grey.
+ Tweaked the default prompt and fprompt so they are less explicit, giving less spam. (You can just set the old prompt manually if you want it)
+ Pacifist mobs no longer attack doorbashers
General display changes
+ widened shop list display, added epic level display.
+ Tweaked 'EQ' command, made it less spammy, made more space for item description.
+ 'EQ' now showing sheathed weapons on a seperate row.
+ 'EQ' color flagged main hand locations for easy locating.
Pets
+ Dire pets gain the dire text to their race. (Dire Pony, whee!)
Crafts
+ salvage order randomized (meat/other other/meat) so you can train up one or the other properly.
+ mining now randomly harvests resources BEFORE or AFTER rocks.
Upcoming changes 13-1-2006 - Patch 2.1.0.13353
Moderator: Caretakers
- Celeborn
- Arch-Caretaker
- Posts: 739
- Joined: Tue Sep 14, 2004 1:12 am
- Main Char: Celeborn
- Location: Delft, The Netherlands
If you wish to restore the old fprompt use the following command:
Old fprompt
fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &C%mm &G%vmv&w &w(&W%z&w feet)&w>
Old fprompt (Vampires)
fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &R%bbp &G%vmv&w &w(&W%z&w feet)&w>
(note the trailing space)
edit: flipped prompts by accident, fixed.
Old fprompt
fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &C%mm &G%vmv&w &w(&W%z&w feet)&w>
Old fprompt (Vampires)
fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &R%bbp &G%vmv&w &w(&W%z&w feet)&w>
(note the trailing space)
edit: flipped prompts by accident, fixed.