is it possible to /not/ allow enchanting of damroll in the future, and possibly remove it entirely from the game?
reason being, you already have damreduction in game.
with only damreduction, i have a pretty good idea of what type of damage a melee person at level X would be doing, using conventional weapons/materials.
By using damreduction, i can effectively boost damreduction to a point, where they become impossible for any low level player to touch, BUT at the same time, become just normal to moderate difficulty for a player using a weapon at a level similar to the opponent.
example: level 20 bronze sword doing 40-96 normal damage
level 30 bronze sword doing 45-112 normal damage
so i set a level 30 creatures damreduction at 80-90 damreduction
presto, only a level 30 would effectively be able to kill it, or a large scale group of level 20's

it's not perfect.. but if we removed the ability to add damroll, we could possibly tweak out weapon damages a bit, and end up with the idea i'm trying to explain

Those players who spend their time/cash on better materials would be able to fight higher level creatures more effectively.
And you could simply code it across the boards for X levelled creatures to have X damreduction.