Patch bugs

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Silvanos
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Patch bugs

Post by Silvanos »

I dont think theres a thread for this yet, cept for the specific areas thread so i made one
First is the pierce wounding, its bugged:

An elite kobold sergeant stabs an ebony wood Spear at you!
An elite kobold sergeant: Attacks Andaro (58.5+7=65.5, 60.7 Target) *hit*
... and stabs a burnished steel breasplate glowing with ethereal light!
... critical hit (x2)!
... Causing a stabbing wound on your torso.
... Causing a numbing in your torso.
... An elite kobold sergeant causes 23 damage (ris -215 dmg).

Blood drips from a stabbing wound on your torso.
You clutch for your chest, unable to draw breath.

You utter the chant 'Cresco Ocius Nullus Fortis'
You hit yourself with regenerative ripples.
A stabbing wound puncturing your torso closes.

Blood flows from a slash crossing An elite kobold sergeant's left leg.

You clutch for your chest, unable to draw breath.

After which i slowly died. And no i wasnt stabbed a second time. This is torso dont know if its the same for the head. It might be the numbing bit, after the first regen, i regened several times and it just showed that i regened but that nothing was effected.
~Silvanos Rosvalin, Lux Sapientiae and the High Lord of Hosts~
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Vogar Eol
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Post by Vogar Eol »

Sounds to me like he damaged one of your lungs ;) The wound may have closed, but your lung was still full of blood.
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Quintos
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Post by Quintos »

Xris: First, don't post such long things, they are not needed. Second, he was not blocking, you were simply too weak to damage him or he was evading you.
Quintos Aelon, Progenitor of the Aelon line
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lingolas
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Post by lingolas »

shandar? as in the blackraven shandar? the miner?
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Isabelle
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Post by Isabelle »

all the guards are easy to kill, if the merchants and shopkeepers are harder, and require more than one person to easily kill it, i'm fine with that.

also, i dont really notice it critically hitting you as you mentioned, can you point out where that was?


And yes, as quintos mentioned, post the relevant information to keep the size down please :)

thank you for the information
Last edited by Isabelle on Thu Jan 13, 2005 5:00 am, edited 1 time in total.
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Kiasyn
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Post by Kiasyn »

just a question - why logically would the shopkeepers and merchants be harder? they're just normal mobs... with a job O_O
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Isabelle
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Post by Isabelle »

because they are actually dragonkin :)

i'll pick any reason here, its a high level area that allows people to obtain experience faster than going to armageddon, its harder, and i want it to be harder.


don't get me wrong, i may indeed modify the hitpoints or something, lowering the health. But i'm looking at Xris' post, and that was a damn fair fight.
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Kiasyn
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Post by Kiasyn »

speaking of xris' post can you please shorten it k thx
Kiasyn Kelle
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