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Changelog for 2.2.40

Posted: Tue Dec 25, 2012 4:21 pm
by Celeborn
+ Fixed; Character ascension levels should save now.
+ Fixed Alchemy potions: Potions created with Alchemy imbued with the proper effects (no more Bovine Flu. Existing potions will stay Bovine Flu
+ Fixed objects sometimes losing effects when loaded (for example Potions reverting into Bovine Flu).
+ Guild tier requirement for guildhouse decreased to Tier 2.
+ Level 0-14 pets get a movement regeneration boost to make levelling with them less of a pain.
+ All pets now regen movement per ~15 seconds instead of per minute.