Old Idealist board + idea list
Posted: Tue Sep 21, 2004 10:29 pm
channel put in so that the people of the allied guilds can talk amongst
themselves without having to do so over public channels, or tells, or says?
This could be something toggled with on setguild. Like setguild ally <guild>.
Or, you could setguild openchannel <guild> if you want to open private channels
with another guild.
Personally, holding a million coins i would consider too far out there,
unless, you get into advanced currency, using notes which represent
various denominations
M note = 100000 D note = 50000 X note = 10000 and whatever the roman
numeral for 100 is, we could use it for 1 million
HOWEVER, i dont feel rogues should ever have the ability to steal such
things from players. Especially if there was no advanced currency,
somehow, bumping into a player, and walking along, while he steals the
2 million gold coins from you, without you realizing it, no, thats silly.
If you did carry all your gold, we would need to give it weight, so that
after say 5000 coins, you would be getting close to being fairly burdened!
to test, pick up a roll of 100 pennies, multiply that by 10, theres 1000
and it weighs as much as a shotput
pick up 5 shotputs, and walk down the street for a mile, i imagine
you will be grunting after a few minutes
Max amount of coins, i would say could be 10,000, without getting too crazy.
(this would be considering that the coins were carefully placed in a
strong backpack, and placed in the right position to give you low strain
on your back.
Regarding Currency.. I just happened to have the same thought today,
but with a different solution. I was thinking about how we don't really
have "gold" so much as "coins". You give people coins.. who knows what
they're made of? (I'm sure it probably says when they're on the ground,
but who drops money?
) Anyway.. I was thinking you should make a
currency system such as copper/silver/gold. You could go by tens or
hundreds.. like, 10 copper = 1 silver, 10 silver = 1 gold. And, of course,
make the currency exchangeable only at a bank.. and add weight to it.
My two copper.
dragonfly (super request) - automatic renumbering of rooms (so
that we can just let a builder go build, and then change the vnums later, the
only thing we would need to change by hand would be programs then Besides!,
ORB has it, so cellys dragonfly sure should
)
dragonfly having a three dimensional tool to adjust the view on the area for a
side view, or an arbitrary view, that would be neat
.
dragonfly some sort of speed enhancement, as it checks each room, it is aweful
slow, my computer (333 celeron isnt the fastest, but, still, its slow to work
now)
.
dragonfly - user configurable option to allow you to connect to their running
dragonfly, and download their area as theyre working on it, to allow you to
check on their progress
dragonfly adding a room or obj or mobile program to mulitple vnums
simultaneously (like highlight 50 vnums in a big square, and then use an
option to make a global program
dragonfly OR, at least, make adding room programs easier, right clicking is
awkward for me, maybe double click room, click program, then click 'ADD'
instead of right clicking ADD
OK dragonfly (this is how id implement mass (global) changes) - by using
(basically a command like RAT) - only like this - click on global edit - click
minimum vnum - maximum vnum - OR with ctrl key, highlight rooms to be
affected, then click global type (mobile,item,room) - so i click room, next,
the same box that comes up when i manually go in to add a program will appear,
i make my changes, all done
it would be really nice if you could specialize in 2 things
search needs to be set at a much lower level! like 1!
211854 Canute: i'm a first class mage, rogue, cleric, yet my max spell mastery
is 25, and my enhanced damage is 55, at the very least, i think my spell
mastery should be 95, i'm a sole magic user
.
210322 Canute: when grouped, maybe a message sent to all in that group like
'/PLAYER/ is now level XX!' or '/PLAYER/ has gained a level!'
21000 Isabelle: hey cele, maybe update help constates a little?
its kinda
nice to know where people are
.
25233 Isabelle: for dragonfly - include links to building pages (like helspawns
site) in dragonfly help
.
21000 Isabelle: new ifcheck 'isriding' so we can make lances and stuff have
programs only while mounted, or other stuff
.
21000 Isabelle: new trigger for mobiles 'greetinfight' adds a greet for when
mobile is already fighting someone, and someone new comes in
.
211184 Canute: i need a command that ignores accounts, same as ignore, cept
-ignore -account playername
it would be so lovely
the world would be
a better place because of it!
Using different materials to make stuff doesnt have a large enough difference,
bronze/silver and gold all have same enchantment when making an item. and
meteorite/mitrill have the same, but meteorite is WAY harder to get.
I think that there should be instuments as a craft.
The craft can be, well, instuments
the masteries can be Wood and Metal instruments
the specializations can be Lute, baliset, Guitar(maybe) and Steel Drums,Flute,
Drums(maybe).
I can't think of many Midievil instuments so I added Guitar and Drums, but
there can be more, if the Caretakers want
This is only a suggestion, even if a good one, or so I think.
themselves without having to do so over public channels, or tells, or says?
This could be something toggled with on setguild. Like setguild ally <guild>.
Or, you could setguild openchannel <guild> if you want to open private channels
with another guild.
Personally, holding a million coins i would consider too far out there,
unless, you get into advanced currency, using notes which represent
various denominations
M note = 100000 D note = 50000 X note = 10000 and whatever the roman
numeral for 100 is, we could use it for 1 million
HOWEVER, i dont feel rogues should ever have the ability to steal such
things from players. Especially if there was no advanced currency,
somehow, bumping into a player, and walking along, while he steals the
2 million gold coins from you, without you realizing it, no, thats silly.
If you did carry all your gold, we would need to give it weight, so that
after say 5000 coins, you would be getting close to being fairly burdened!
to test, pick up a roll of 100 pennies, multiply that by 10, theres 1000
and it weighs as much as a shotput
pick up 5 shotputs, and walk down the street for a mile, i imagine
you will be grunting after a few minutes

Max amount of coins, i would say could be 10,000, without getting too crazy.
(this would be considering that the coins were carefully placed in a
strong backpack, and placed in the right position to give you low strain
on your back.
Regarding Currency.. I just happened to have the same thought today,
but with a different solution. I was thinking about how we don't really
have "gold" so much as "coins". You give people coins.. who knows what
they're made of? (I'm sure it probably says when they're on the ground,
but who drops money?

currency system such as copper/silver/gold. You could go by tens or
hundreds.. like, 10 copper = 1 silver, 10 silver = 1 gold. And, of course,
make the currency exchangeable only at a bank.. and add weight to it.

My two copper.
dragonfly (super request) - automatic renumbering of rooms (so
that we can just let a builder go build, and then change the vnums later, the
only thing we would need to change by hand would be programs then Besides!,
ORB has it, so cellys dragonfly sure should

dragonfly having a three dimensional tool to adjust the view on the area for a
side view, or an arbitrary view, that would be neat

.
dragonfly some sort of speed enhancement, as it checks each room, it is aweful
slow, my computer (333 celeron isnt the fastest, but, still, its slow to work
now)

.
dragonfly - user configurable option to allow you to connect to their running
dragonfly, and download their area as theyre working on it, to allow you to
check on their progress

dragonfly adding a room or obj or mobile program to mulitple vnums
simultaneously (like highlight 50 vnums in a big square, and then use an
option to make a global program
dragonfly OR, at least, make adding room programs easier, right clicking is
awkward for me, maybe double click room, click program, then click 'ADD'
instead of right clicking ADD
OK dragonfly (this is how id implement mass (global) changes) - by using
(basically a command like RAT) - only like this - click on global edit - click
minimum vnum - maximum vnum - OR with ctrl key, highlight rooms to be
affected, then click global type (mobile,item,room) - so i click room, next,
the same box that comes up when i manually go in to add a program will appear,
i make my changes, all done
it would be really nice if you could specialize in 2 things
search needs to be set at a much lower level! like 1!
211854 Canute: i'm a first class mage, rogue, cleric, yet my max spell mastery
is 25, and my enhanced damage is 55, at the very least, i think my spell
mastery should be 95, i'm a sole magic user
.
210322 Canute: when grouped, maybe a message sent to all in that group like
'/PLAYER/ is now level XX!' or '/PLAYER/ has gained a level!'
21000 Isabelle: hey cele, maybe update help constates a little?

nice to know where people are

.
25233 Isabelle: for dragonfly - include links to building pages (like helspawns
site) in dragonfly help
.
21000 Isabelle: new ifcheck 'isriding' so we can make lances and stuff have
programs only while mounted, or other stuff
.
21000 Isabelle: new trigger for mobiles 'greetinfight' adds a greet for when
mobile is already fighting someone, and someone new comes in
.
211184 Canute: i need a command that ignores accounts, same as ignore, cept
-ignore -account playername


a better place because of it!

Using different materials to make stuff doesnt have a large enough difference,
bronze/silver and gold all have same enchantment when making an item. and
meteorite/mitrill have the same, but meteorite is WAY harder to get.
I think that there should be instuments as a craft.
The craft can be, well, instuments
the masteries can be Wood and Metal instruments
the specializations can be Lute, baliset, Guitar(maybe) and Steel Drums,Flute,
Drums(maybe).
I can't think of many Midievil instuments so I added Guitar and Drums, but
there can be more, if the Caretakers want
This is only a suggestion, even if a good one, or so I think.