Lets Party! Practical Looting 101
Posted: Sun Feb 10, 2008 8:45 pm
I'm working on some improvements to player parties, and one aspect I'll work on is improving the player control over how treasure from killed NPCs ends up with the party gets auto looted. At the moment it is the first to loot is the first to get it.
My first idea is to allow multiple looting types: leaders choice, rolling for stuff you want, or the plain old way (leave in corpse). I'm wondering if you guys have any ideas or preferences how loot distribution is handled?
My first idea is to allow multiple looting types: leaders choice, rolling for stuff you want, or the plain old way (leave in corpse). I'm wondering if you guys have any ideas or preferences how loot distribution is handled?