Speed (You know it! :P)
Posted: Tue May 01, 2007 10:40 pm
Alright, I think this is the biggest problem currently when speed doesn't have a limit.
Lets take the standard weapon speeds and look at them:
Weapon Speed Penalty/Bonus based on skill:
Skill Weapon Speed
====== ========================
10..20 2.5 second slower swing
10..20 2.0 second slower swing
20..30 1.5 second slower swing
30..40 1.0 second slower swing
40..50 0.5 second slower swing
50 Normal speed swing.
50..60 0.5 second faster swing
60..70 1.0 second faster swing
70..80 1.5 second faster swing
80..90 2.0 second faster swing
90..99 2.5 second faster swing
Current speed table:
Fastest Daggers, Whips, Claws, Sling
Fast Darts, Exotic
Average Swords, Hammers/Maces, Axes, Bows
Slow Spears, Staves, Crossbows,
+ Haste + Vigilance + Time warp
Makes attack something like 0.5? with daggers?
My thoughts is this;
Make a minimum on all weapons, fastest having like: 3sec Fastest Daggers, Whips, Claws, Sling
3.5sec Fast Darts, Exotic
4sec Average Swords, Hammers/Maces, Axes, Bows
5sec Slow Spears, Staves, Crossbows,
And starsight 'Knight' make it 10% instead of 1- sec
Then add on a speed spell and ascendancy, but let them scale;
lets say +25 speed? (I belive thats around 0.25 secs right now, unsure.. but make it a percentage instead of a set value)
Like:
Haste has a speed increase of 30%; downside gets slowed afterwards
Vigilance has a speed increase of 20% downside not as much speed, but gives a health bonus for your vigilance?
Time warp has a speed increase of 40%; downside gets confused afterwards, lowering complexity after duration.
Make the spells have perks and cons, so you choose which that are suitable for you...
Its importent that they dont stack, cause that makes the choice for choosing that combination highly 'overpowered' and attracts everyone. (Swashbuckler! dagger, time flux, vigilance, knight....)
I'm not a good number cruncher but it takes sometime to get reasonble values i'm just trying to point in the right direction here.
This way if you use the spells and wearing slower weapons you gain more speed then on the faster ones from the spells too....
Lets take the standard weapon speeds and look at them:
Weapon Speed Penalty/Bonus based on skill:
Skill Weapon Speed
====== ========================
10..20 2.5 second slower swing
10..20 2.0 second slower swing
20..30 1.5 second slower swing
30..40 1.0 second slower swing
40..50 0.5 second slower swing
50 Normal speed swing.
50..60 0.5 second faster swing
60..70 1.0 second faster swing
70..80 1.5 second faster swing
80..90 2.0 second faster swing
90..99 2.5 second faster swing
Current speed table:
Fastest Daggers, Whips, Claws, Sling
Fast Darts, Exotic
Average Swords, Hammers/Maces, Axes, Bows
Slow Spears, Staves, Crossbows,
+ Haste + Vigilance + Time warp
Makes attack something like 0.5? with daggers?
My thoughts is this;
Make a minimum on all weapons, fastest having like: 3sec Fastest Daggers, Whips, Claws, Sling
3.5sec Fast Darts, Exotic
4sec Average Swords, Hammers/Maces, Axes, Bows
5sec Slow Spears, Staves, Crossbows,
And starsight 'Knight' make it 10% instead of 1- sec
Then add on a speed spell and ascendancy, but let them scale;
lets say +25 speed? (I belive thats around 0.25 secs right now, unsure.. but make it a percentage instead of a set value)
Like:
Haste has a speed increase of 30%; downside gets slowed afterwards
Vigilance has a speed increase of 20% downside not as much speed, but gives a health bonus for your vigilance?
Time warp has a speed increase of 40%; downside gets confused afterwards, lowering complexity after duration.
Make the spells have perks and cons, so you choose which that are suitable for you...
Its importent that they dont stack, cause that makes the choice for choosing that combination highly 'overpowered' and attracts everyone. (Swashbuckler! dagger, time flux, vigilance, knight....)
I'm not a good number cruncher but it takes sometime to get reasonble values i'm just trying to point in the right direction here.
This way if you use the spells and wearing slower weapons you gain more speed then on the faster ones from the spells too....