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Lag and kick off?
Posted: Wed Jan 25, 2006 9:48 pm
by Kamseki Estel
what's with this HUGE lag thing that eventually kicks me off? its acting like a bug i reported back in may (and i got paid for last month)...Anybody know what the heck is going on? It ain't just me, it's Duna too (msn gotta love it lol)
Posted: Thu Jan 26, 2006 10:27 pm
by Chilliwack
this happens to me alot, and i dont think its the mud, at all
see, whenever i lag+then disconnect, like you describe, msn kicks off at the same time, i get disconnected from msn and dl
so i think its got something to do with msn.
thinking about it, my msn has been taking up craploads of memory recently. maybe theres some kind of spyware or something on it, and i know zmud also takes up quite a bit of ram, so maybe they kinda screw eachother and disconnect? i donno, im just speculating.
Posted: Thu Jan 26, 2006 10:34 pm
by Kamseki Estel
It isn't msn, at the EXACT time the lag-kick was happening i was already on msn and it was perfectly fine...its not msn or my net connection(cause msn woulda been kicked off too if it was the connection) its the game
Posted: Fri Jan 27, 2006 5:35 am
by Ralf
Just to point out, it could also be your mud client or PC. I haven't had any cases of major lag/kick in a looong time.
Posted: Fri Jan 27, 2006 12:28 pm
by Kamseki Estel
It couldn't possibly my computer or client because i've used both for nearly a year on dark-legacy and never had a problem unless it was the game or the internet was freaking out (<---when i was still living in louisville in kentucky fyi)
Posted: Fri Jan 27, 2006 12:57 pm
by Chilliwack
ralfie mcRalfington
i get the same thing as kammy, but i use zmud. which rawks. also, this never started happening till the new patch.
Posted: Fri Jan 27, 2006 5:41 pm
by weems
Ralf wrote:Just to point out, it could also be your mud client or PC. I haven't had any cases of major lag/kick in a looong time.
No. It happens to a bunch of us all at once. I don't think its DL's fault, rather a router on the way that a lot of us happen to be connected to.
Posted: Fri Jan 27, 2006 9:19 pm
by Chilliwack
oh. i dont suppose we could use tracert do find out? im not good with that stuff, im just guessing