Search found 30 matches

by Hokuten
Sun Jul 03, 2005 9:33 pm
Forum: Suggestions
Topic: Bad Names
Replies: 2
Views: 2675

Bad Names

* At 4 o'clock am, 16th day of the 7th shard, fifth solstice, 5th orbit, * Hokutin the neutral Pixie has chosen to join our quest for glory! * Character the neutral Pixie has chosen to join our quest for glory! * Emote the neutral Pixie has chosen to join our quest for glory! Knightwolf, Lmao, ****,...
by Hokuten
Sat Jun 25, 2005 3:17 am
Forum: Suggestions
Topic: Auto-Auctions
Replies: 1
Views: 2307

Auto-Auctions

I've noticed a lack of auto-auctions as of late. What stops us from bringing back World Dominaton Co., and maybe a better stocked Potions R Us?
by Hokuten
Sat Jun 25, 2005 1:37 am
Forum: Crafts
Topic: Looking to buy swords
Replies: 6
Views: 8946

Looking to buy swords

So I'm looking to buy a pair of swords. I'd like both to be lv. 40, two sockets, bronze, and enchanted with luck in a multiple of five (5, 10, etc.). Since I'm not having much luck asking around, I figured here would be worth the shot. Anyone up for it, and how much will they run me? Also - since th...
by Hokuten
Tue May 31, 2005 8:12 am
Forum: Writing and Building
Topic: Bad area and/or mob themes
Replies: 22
Views: 21382

Good - that just means that we have no multi-million dollar legal team to keep this place from being wiped off the face of gaming. Either way - bah on you. This branch of the conversation would best be kept to PMs, so if you want to continue...
by Hokuten
Tue May 31, 2005 8:10 am
Forum: Suggestions
Topic: To Vow or not to Vow
Replies: 57
Views: 34455

How do you propose abuse be limited? My idea was to create a bit of "mutual risk" to prevent people from trying to work the system to their advantage. The person vowing risks losing their stuff if they cheat, and the vowee risks being slowed down by lack of certain channels. Vowing should ...
by Hokuten
Mon May 30, 2005 11:20 pm
Forum: Suggestions
Topic: To Vow or not to Vow
Replies: 57
Views: 34455

I only used the idea of intervention to keep people from doing something stupid. If you know that the possibility of losing everything you've worked so hard for is out there, you're less likely to try and risk it all just to spite some newbie who hasn't really hurt you at all. Caretaker intervention...
by Hokuten
Mon May 30, 2005 4:10 pm
Forum: Suggestions
Topic: To Vow or not to Vow
Replies: 57
Views: 34455

I think that might make things a bit complicated, and too many people would cry "unfair" if they got vowed for by someone with a skill they find to be useless. Besides - none of these abilities would be new, they'd just be ones that already exist. These abilities would be paramount to the ...
by Hokuten
Mon May 30, 2005 11:11 am
Forum: Crafts
Topic: bone equ and weapons
Replies: 46
Views: 45398

I like Isabelle's idea of limiting what bone can be used for. The concept of "Bob's Big Bone of Bashing" seems a bit dry for my taste, though. Taking into account the previous information given by our resident experts (IC and OOC), why not allow something more like this: Helmets (wear the ...
by Hokuten
Mon May 30, 2005 10:42 am
Forum: Suggestions
Topic: To Vow or not to Vow
Replies: 57
Views: 34455

@Isabelle - I tend to disagree with that one. A sorceress would likely have some abilities specific to herself or her craft that she would pass on to her apprentice. As it stands now, a paladin could vow for a mage. To make your analogy more accurate, what about restricting vows to those sharing a c...
by Hokuten
Thu May 26, 2005 11:21 am
Forum: Tactics and Builds
Topic: Prestege Class -:Designs:-
Replies: 6
Views: 10277

No - what happened was that I had an idea after reading *this* topic, but realized after posting that it belonged in the *other* prestige class thread.
by Hokuten
Thu May 26, 2005 10:24 am
Forum: Tactics and Builds
Topic: Prestege Classes
Replies: 16
Views: 19590

Why not just make the current epic classes the prestige classes? You'd have your class requirement filled, and the skills would be logical extensions of the source classes themselves. Each epic class would have some default skills (determined by the source classes), but would also have a unique skil...
by Hokuten
Thu May 26, 2005 10:22 am
Forum: Tactics and Builds
Topic: Prestege Class -:Designs:-
Replies: 6
Views: 10277

Deleted.
by Hokuten
Thu May 26, 2005 9:48 am
Forum: Suggestions
Topic: Rune Extractor and Melting Weapons Ideas
Replies: 7
Views: 5114

As Emeralite is a gift from the gods, it is (at least partially) holy. Making something with emeralite is akin to prayer, in that it allows you to make use of these divine gifts. To melt down Emeralite a second time would be to desecrate the divine authority of the gods to gift anyone they choose, a...
by Hokuten
Wed May 25, 2005 8:11 am
Forum: Suggestions
Topic: Several things I think should be looked at :)
Replies: 9
Views: 6086

Firstly, crafted daggers need more than 2 sockets. If a sickle can have 3, then so can a dagger. Why not limit sickles to two sockets as well? Runes aren't *that* small. Second, we need to be able to soulbind for ruc/unh/hol runes again...I miss those Sad Not having experience with them I guess my q...
by Hokuten
Wed May 25, 2005 7:57 am
Forum: Suggestions
Topic: To Vow or not to Vow
Replies: 57
Views: 34455

"People" have failed the newbies, so the system is broken. If the player base was more responsible, this wouldn't be an issue to begin with. It's time for a more harsh system, because the freedom we have now has been exploited far too many times.
by Hokuten
Wed May 25, 2005 6:58 am
Forum: Suggestions
Topic: To Vow or not to Vow
Replies: 57
Views: 34455

Okay, here are my thoughts. 1.) The right to vow becomes tri-av only. 2.) You may have 5 characters under 30 vowed for at any given time. 3.) Since you're taking responsibility for their actions, you automatically recieve 1/2 of any jail time they happen to accrue. 4.) In case of troublesome newbies...
by Hokuten
Tue May 24, 2005 6:23 pm
Forum: Suggestions
Topic: Rune Extractor and Melting Weapons Ideas
Replies: 7
Views: 5114

I like the idea of being able to melt down items, but make it a craft (Expert or something). The amount you recover (if any) is based on your skill in the craft, the material in the item, the level of the item, and its quality. Gear of lower quality would be more impure, so less of it would come bac...
by Hokuten
Tue May 24, 2005 6:08 pm
Forum: Suggestions
Topic: Newbie Help
Replies: 7
Views: 5421

Something like that already exists, but it needs to be more all-encompassing. Further, at some point (during character creation or via an NPC) it needs to be obviously referenced so that people can't make excuses for not knowing. We can't assume that every lv. 1 knows what's going on, and I fear tha...
by Hokuten
Tue May 24, 2005 3:05 pm
Forum: Suggestions
Topic: Newbie Help
Replies: 7
Views: 5421

Newbie Help

So after helping out a lost newbie, I decided that I should post the following idea ^_^ When you first leave the academy, you see Bolo right? He should tell you about recall scrolls, splints, and bandages. Maybe he could sell them, or tell you about the shops where they can be purchased. To me, newb...
by Hokuten
Tue May 24, 2005 9:30 am
Forum: Tactics and Builds
Topic: Class Descriptions
Replies: 4
Views: 9032

So here's where we put our money where our mouthes are? Okies! For those who don't know, the existing class descriptions are here: http://dark-legacy.com/index.php?section=manual&topic=chargen#avatar As for new ones... Bard - A far cry from the travelling musician, the Bard weaves powerful magic...
by Hokuten
Tue May 24, 2005 8:37 am
Forum: Writing and Building
Topic: World History
Replies: 7
Views: 9679

Go for it ^_^
by Hokuten
Mon May 23, 2005 11:24 am
Forum: Writing and Building
Topic: World History
Replies: 7
Views: 9679

Many thanks for the warm reception of my alternative history. Gives me something to think about ^_^
by Hokuten
Mon May 23, 2005 11:19 am
Forum: Suggestions
Topic: World History / Areas
Replies: 7
Views: 5243

Yeah - I've noticed that. The fact taht people are actively trying to make things diferent is really unique though, and it's a fact I enjoy quite a bit.
by Hokuten
Sat May 21, 2005 11:24 pm
Forum: Writing and Building
Topic: Bad area and/or mob themes
Replies: 22
Views: 21382

Eh, we'd get in more trouble for having Orcs - the Tolkein estate is still trying to sue every MMORPG for using 'em.
by Hokuten
Sat May 21, 2005 6:49 pm
Forum: Writing and Building
Topic: Bad area and/or mob themes
Replies: 22
Views: 21382

At any rate - Mt. Doom is a feature of the Tolkein estate, and the much-feared Legal Council of Elrond won't be pleased that we're not paying royalties for its name.