Search found 30 matches
- Sun Jul 03, 2005 9:33 pm
- Forum: Suggestions
- Topic: Bad Names
- Replies: 2
- Views: 2675
Bad Names
* At 4 o'clock am, 16th day of the 7th shard, fifth solstice, 5th orbit, * Hokutin the neutral Pixie has chosen to join our quest for glory! * Character the neutral Pixie has chosen to join our quest for glory! * Emote the neutral Pixie has chosen to join our quest for glory! Knightwolf, Lmao, ****,...
- Sat Jun 25, 2005 3:17 am
- Forum: Suggestions
- Topic: Auto-Auctions
- Replies: 1
- Views: 2307
Auto-Auctions
I've noticed a lack of auto-auctions as of late. What stops us from bringing back World Dominaton Co., and maybe a better stocked Potions R Us?
- Sat Jun 25, 2005 1:37 am
- Forum: Crafts
- Topic: Looking to buy swords
- Replies: 6
- Views: 8946
Looking to buy swords
So I'm looking to buy a pair of swords. I'd like both to be lv. 40, two sockets, bronze, and enchanted with luck in a multiple of five (5, 10, etc.). Since I'm not having much luck asking around, I figured here would be worth the shot. Anyone up for it, and how much will they run me? Also - since th...
- Tue May 31, 2005 8:12 am
- Forum: Writing and Building
- Topic: Bad area and/or mob themes
- Replies: 22
- Views: 21382
- Tue May 31, 2005 8:10 am
- Forum: Suggestions
- Topic: To Vow or not to Vow
- Replies: 57
- Views: 34455
- Mon May 30, 2005 11:20 pm
- Forum: Suggestions
- Topic: To Vow or not to Vow
- Replies: 57
- Views: 34455
I only used the idea of intervention to keep people from doing something stupid. If you know that the possibility of losing everything you've worked so hard for is out there, you're less likely to try and risk it all just to spite some newbie who hasn't really hurt you at all. Caretaker intervention...
- Mon May 30, 2005 4:10 pm
- Forum: Suggestions
- Topic: To Vow or not to Vow
- Replies: 57
- Views: 34455
- Mon May 30, 2005 11:11 am
- Forum: Crafts
- Topic: bone equ and weapons
- Replies: 46
- Views: 45398
- Mon May 30, 2005 10:42 am
- Forum: Suggestions
- Topic: To Vow or not to Vow
- Replies: 57
- Views: 34455
@Isabelle - I tend to disagree with that one. A sorceress would likely have some abilities specific to herself or her craft that she would pass on to her apprentice. As it stands now, a paladin could vow for a mage. To make your analogy more accurate, what about restricting vows to those sharing a c...
- Thu May 26, 2005 11:21 am
- Forum: Tactics and Builds
- Topic: Prestege Class -:Designs:-
- Replies: 6
- Views: 10277
- Thu May 26, 2005 10:24 am
- Forum: Tactics and Builds
- Topic: Prestege Classes
- Replies: 16
- Views: 19590
Why not just make the current epic classes the prestige classes? You'd have your class requirement filled, and the skills would be logical extensions of the source classes themselves. Each epic class would have some default skills (determined by the source classes), but would also have a unique skil...
- Thu May 26, 2005 10:22 am
- Forum: Tactics and Builds
- Topic: Prestege Class -:Designs:-
- Replies: 6
- Views: 10277
- Thu May 26, 2005 9:48 am
- Forum: Suggestions
- Topic: Rune Extractor and Melting Weapons Ideas
- Replies: 7
- Views: 5114
As Emeralite is a gift from the gods, it is (at least partially) holy. Making something with emeralite is akin to prayer, in that it allows you to make use of these divine gifts. To melt down Emeralite a second time would be to desecrate the divine authority of the gods to gift anyone they choose, a...
- Wed May 25, 2005 8:11 am
- Forum: Suggestions
- Topic: Several things I think should be looked at :)
- Replies: 9
- Views: 6086
Firstly, crafted daggers need more than 2 sockets. If a sickle can have 3, then so can a dagger. Why not limit sickles to two sockets as well? Runes aren't *that* small. Second, we need to be able to soulbind for ruc/unh/hol runes again...I miss those Sad Not having experience with them I guess my q...
- Wed May 25, 2005 7:57 am
- Forum: Suggestions
- Topic: To Vow or not to Vow
- Replies: 57
- Views: 34455
- Wed May 25, 2005 6:58 am
- Forum: Suggestions
- Topic: To Vow or not to Vow
- Replies: 57
- Views: 34455
Okay, here are my thoughts. 1.) The right to vow becomes tri-av only. 2.) You may have 5 characters under 30 vowed for at any given time. 3.) Since you're taking responsibility for their actions, you automatically recieve 1/2 of any jail time they happen to accrue. 4.) In case of troublesome newbies...
- Tue May 24, 2005 6:23 pm
- Forum: Suggestions
- Topic: Rune Extractor and Melting Weapons Ideas
- Replies: 7
- Views: 5114
I like the idea of being able to melt down items, but make it a craft (Expert or something). The amount you recover (if any) is based on your skill in the craft, the material in the item, the level of the item, and its quality. Gear of lower quality would be more impure, so less of it would come bac...
- Tue May 24, 2005 6:08 pm
- Forum: Suggestions
- Topic: Newbie Help
- Replies: 7
- Views: 5421
Something like that already exists, but it needs to be more all-encompassing. Further, at some point (during character creation or via an NPC) it needs to be obviously referenced so that people can't make excuses for not knowing. We can't assume that every lv. 1 knows what's going on, and I fear tha...
- Tue May 24, 2005 3:05 pm
- Forum: Suggestions
- Topic: Newbie Help
- Replies: 7
- Views: 5421
Newbie Help
So after helping out a lost newbie, I decided that I should post the following idea ^_^ When you first leave the academy, you see Bolo right? He should tell you about recall scrolls, splints, and bandages. Maybe he could sell them, or tell you about the shops where they can be purchased. To me, newb...
- Tue May 24, 2005 9:30 am
- Forum: Tactics and Builds
- Topic: Class Descriptions
- Replies: 4
- Views: 9032
- Tue May 24, 2005 8:37 am
- Forum: Writing and Building
- Topic: World History
- Replies: 7
- Views: 9679
- Mon May 23, 2005 11:24 am
- Forum: Writing and Building
- Topic: World History
- Replies: 7
- Views: 9679
- Mon May 23, 2005 11:19 am
- Forum: Suggestions
- Topic: World History / Areas
- Replies: 7
- Views: 5243
- Sat May 21, 2005 11:24 pm
- Forum: Writing and Building
- Topic: Bad area and/or mob themes
- Replies: 22
- Views: 21382
- Sat May 21, 2005 6:49 pm
- Forum: Writing and Building
- Topic: Bad area and/or mob themes
- Replies: 22
- Views: 21382