Search found 22 matches

by Zach
Tue Aug 23, 2005 12:43 am
Forum: Suggestions
Topic: Consideration for Patch After Next
Replies: 29
Views: 17265

areas was my main arguement there, thats what i want more of, and if we cant get more areas, why not /new/ areas? swap out the old for the new.

Ditch what the DIKU came with, and go for the gold, and originality.

If Dragonfly worked, I'd be making areas that are questbased left right and center.
by Zach
Mon Aug 22, 2005 1:16 am
Forum: Suggestions
Topic: Consideration for Patch After Next
Replies: 29
Views: 17265

Your right, things are getting overhauled, and your right, we dont know whats going on, because we only know what we've been told. We anticipate what we've been told, but, however, the diversification of what has been previously implimented is whats being changed and "overhauled", and i gu...
by Zach
Sun Aug 21, 2005 8:34 pm
Forum: Suggestions
Topic: Consideration for Patch After Next
Replies: 29
Views: 17265

Nah, Harax's baby was more that highmoon, it was a VAST amount of areas, there was supposed to be something like 20 some areas, and a new map, and you couldnt get to highmoon by astralling or anything like that you could only get there by travelling through a mob. there was supposed to be the option...
by Zach
Sun Aug 21, 2005 8:31 pm
Forum: Suggestions
Topic: Consideration for Patch After Next
Replies: 29
Views: 17265

Consideration for Patch After Next

i think the next patch that is put in after these ones, should be more focused towards the expansion of Dark-Legacy, and not the alteration... like more areas, better mob AIs(or at least a more diverse mprogram option set), more quests, the option of questing to level, rather than gringing(repetitiv...
by Zach
Sun Mar 13, 2005 5:45 pm
Forum: Suggestions
Topic: Next Patch and change in Crafts
Replies: 11
Views: 7620

i agree 100% with ya
by Zach
Sun Mar 13, 2005 5:31 pm
Forum: Tests and Trials
Topic: Economy Changes - Objects, Crafts and Gold {DRAFT, REV 2}
Replies: 102
Views: 145745

Crafted items should, if they will eb affected by this bind rule, only bind on wear, because lets face it, if its bind on touch, then everything the crafter makes only he will be able to use. I dont see this being beneficial to crafters though, this bind rule. Kind of more a pain, but do what you mu...
by Zach
Tue Feb 01, 2005 1:00 pm
Forum: Suggestions
Topic: Engraving keywords
Replies: 15
Views: 9635

it could be set up to that in the engraving process, well look at this: Engrave mushroom 'porus mushroom with blue specteral dots' If 'Porus mushroom with blue specteral dots' match line (?P<Line #>\d+) in file high demand object list Then send.toworld "Engravement Failed" Else Do.Engravem...
by Zach
Tue Feb 01, 2005 12:49 pm
Forum: Suggestions
Topic: To Vow or not to Vow
Replies: 57
Views: 35494

I agree, but I believe that after you reach a certain level of not being vowed for you should automatically get vowed for by yourself or be able to vow for youself. It would take the place of "Said person has vowed for him" in the who to be "Said person is responsible for his own acti...
by Zach
Tue Feb 01, 2005 12:24 pm
Forum: Suggestions
Topic: Next Patch and change in Crafts
Replies: 11
Views: 7620

they are, i agree with you 100%. It's been my opinion on te salvageing craft from the get-go. Bone equipment, It would have decent strength, not as much as metal, but more than wood... And it would be more flexable... And i still think there should be a socket craft, and when making items they dont ...
by Zach
Tue Feb 01, 2005 12:20 pm
Forum: Suggestions
Topic: Judgements - expanding JC options
Replies: 18
Views: 10817

I still say we should be able to break into the jail, and rescue people in the jail... It'd add more to the game I think, and if the mobs were good enough, it could be challenging too. Punishements that are severe enough should get the person banned/marked/whatever, not jailed for time that they hav...
by Zach
Tue Feb 01, 2005 12:14 pm
Forum: Suggestions
Topic: New channel idea
Replies: 16
Views: 9690

Good idea, but a bad one at the same time, Mori. Many people, myself included only generally ooc like a sentance at a time... It's become second nature, from typing things like sentances (syntaxes) in the mud, and asking us to change after many years of being this way is kind of ridiculious, don't y...
by Zach
Tue Feb 01, 2005 11:57 am
Forum: Suggestions
Topic: Animate Corpse idea
Replies: 3
Views: 3277

Animate Corpse idea

how about when the enchantment Animate Corpse runs out on say dead creature, the dead creature returns to it's dead state, being nothing but a corpse in the spot where the enchantment stopped.
by Zach
Wed Jan 26, 2005 8:12 pm
Forum: Suggestions
Topic: Spell Mastery
Replies: 3
Views: 3280

to sum up what quintos said: win/win situation, make it a % based thingy
by Zach
Tue Jan 25, 2005 3:31 am
Forum: Tests and Trials
Topic: Request for comments: Racial changes {DRAFT} (Revision 4)
Replies: 20
Views: 36685

with the sigil phasians can runewalk anywhere, without getting hurt when they do it 3 or 4 times consecutively
by Zach
Tue Jan 25, 2005 3:19 am
Forum: Suggestions
Topic: I'm sure its not new but... Appetite!
Replies: 8
Views: 6103

I agree, I always have the munchies, so im always hungry... and so is my character, lol, ravenous apetites are a biotch.
by Zach
Sat Jan 15, 2005 3:06 pm
Forum: General Chatter
Topic: Post Your Pic
Replies: 7
Views: 5339

Image
by Zach
Sat Jan 15, 2005 2:55 pm
Forum: General Chatter
Topic: The Global Complaints About Isabelle Thread
Replies: 21
Views: 12777

oh yea, Lingolas, and what about me?!? I didnt do a thing with that, and I'm somehow associated with it, and then all my gear, my crafts, and my spells were deleted. Gotta love assumptions.
by Zach
Wed Jan 05, 2005 4:32 pm
Forum: Suggestions
Topic: Player input requested: Monster AI
Replies: 31
Views: 16785

and as a reply to some of the posts up there, i agree. For the increased difficulty, It would only be fair that it be more rewarding. Some of us might just think of the prolonged battleing as a nuisence. Increased experience, or increased gold might be a good idea... Wouldnt it be logical, when you ...
by Zach
Wed Jan 05, 2005 4:26 pm
Forum: Suggestions
Topic: Player input requested: Monster AI
Replies: 31
Views: 16785

improved magic system, to go along with the fight system.. As of current once you get to a certain level, you can't hurt creatures with spells anymore, and rely on pure damage, with some mage type characters this is an unwinning battle, because of lack of resources, and the such. Why, if you can inc...
by Zach
Wed Jan 05, 2005 4:21 pm
Forum: General Chatter
Topic: The Global Compliments About Isabelle Thread
Replies: 22
Views: 13810

yeah, thats all fine and dandy, she was a good person a long time ago, but there is no second chances, even if you desserve one, with her. It's unethical, and her actions as of late towards unsaid people should be reconsidered, due to lack of trust(Which should be the first priority, trust the playe...
by Zach
Wed Jan 05, 2005 4:14 pm
Forum: General Chatter
Topic: The Global Complaints About Isabelle Thread
Replies: 21
Views: 12777

Oh, and just another P.S. to that P.S. -- cheating involves either actually doing the cheating, or assisting someone to cheat, or knowing about a cheat, someone who cheats, and not reporting it to a caretaker. I guess i didnt cheat this time then, because i didnt DO the cheating, I didnt assist som...
by Zach
Tue Jan 04, 2005 11:06 pm
Forum: General Chatter
Topic: The Global Complaints About Isabelle Thread
Replies: 21
Views: 12777

I've been playing this game for an extremely long time, I am Zach / Rhaven / Resthial(the original, befor ebinkly used the name when i retired and deleted that character), and have been known under many more names. I tend to agree, with Quintos, and if Nuitari thinks i have something to do with the ...