Search found 463 matches

by Quintos
Wed Sep 27, 2006 1:22 am
Forum: General Chatter
Topic: I Need A LastName....
Replies: 15
Views: 9122

Dourht wrote:how about we make it the mascot for all noobs on DL?
Didn't they say Forsaken's mascot?
by Quintos
Thu Jun 08, 2006 4:05 am
Forum: Tactics and Builds
Topic: Assassin Class
Replies: 35
Views: 32946

So, in short, the whole calling a ranged combat class "Assassin" makes no sense traditional RP wise. You proved that it does not make sense historically, but, since the lore of the MUD is not tied in with real history, this doesn't mean that it doesn't make sense RP wise. Also, the name i...
by Quintos
Sat May 06, 2006 2:55 am
Forum: General Chatter
Topic: Player Feedback
Replies: 22
Views: 14376

Samius, the fact that I was unbanned goes to show that caretakers do not always agree. If they did, I would not be allowed near these parts. Caretakers: While I have had trouble with them in the past, I do not have too much to complain about them lately. I can't really say they conspire against the ...
by Quintos
Wed Apr 26, 2006 6:57 pm
Forum: Suggestions
Topic: Free hosting for anything DL related or well.. anything.
Replies: 2
Views: 2671

From your topic's name, I take it that you're interested in hosting something for the MUD? I doubt that Celeborn would want to put his code up somewhere else, but it is a nice gesture to make. If I didn't misunderstand the message as offering to host MUD-related sites, that sounds very good, and, if...
by Quintos
Tue Apr 18, 2006 10:43 pm
Forum: General Chatter
Topic: Did you know?
Replies: 34
Views: 20126

No.

Did you know this same thing happens to decide the next patriarch of Lingolas' family? ;)
by Quintos
Tue Apr 18, 2006 10:41 pm
Forum: General Chatter
Topic: A place to talk about religion
Replies: 22
Views: 13034

You touch on an interesting point in your last post, Arureal. If we have free will, but god is omnipotent and already knows what will happen, do we really have free will or is it simply an illusion? If we truly have free will, then our futures would not be certain until we exercised this ability. If...
by Quintos
Tue Apr 18, 2006 12:34 am
Forum: General Chatter
Topic: Did you know?
Replies: 34
Views: 20126

No.

Did you know that, in addition to not particularly caring about plants, I also do not care about most life on this planet including at least 75% of this MUD's playerbase?
by Quintos
Mon Apr 10, 2006 2:54 am
Forum: General Chatter
Topic: A place to talk about religion
Replies: 22
Views: 13034

Occams Razor. If you would like to call on Occam's Razor to explain that the Gospel of Judas is false while the others are true, I would like to call on it to say that there is no god so that we do not need to assume that the whole of religion is true and so we will not have to argue on the point o...
by Quintos
Sun Apr 09, 2006 3:52 pm
Forum: General Chatter
Topic: Creationism vs evolutionism
Replies: 118
Views: 61835

Re: friend made a good point

At what point in time did evolution deside to make diffrent sexes when it makes more logical sense from an evolution point of veiw to keep each asexual (How ever its spelled) I fail to understand how we could of came from ooze, both sexs suddenly all came out at the same time ? Perhaps it's just me...
by Quintos
Sun Apr 09, 2006 3:49 pm
Forum: General Chatter
Topic: A place to talk about religion
Replies: 22
Views: 13034

Thremp wrote:Duh. The Gospel of Judas is fake.
And how can we be so sure that the Gospel of Judas is fake while all the canonical books aren't? Are we relying on the fallible, and often times lying, will of men?
by Quintos
Fri Mar 17, 2006 3:17 am
Forum: Tests and Trials
Topic: Official racepatch public testing discussion thread
Replies: 33
Views: 33838

nuitari wrote: +5% bonus to equilibrium/100 epic levels up to e500(for a total of 99% equilibrium skill for warriors and 50% for non-warriors) In my opinion, a non-warrior (with the exception of rogues) shouldnt get any. You dont see warriors asking for 50% magic do you ? :lol: I'm gonna bet most f...
by Quintos
Wed Mar 15, 2006 10:53 pm
Forum: Tests and Trials
Topic: Official racepatch public testing discussion thread
Replies: 33
Views: 33838

I tested the balance of knight and it works for me. I get 1 extra lunge/spin. This test was done on a combat machine with innerpeace, equil, and gaunt of dex. Without knight, I get 7 lunge(7 spins too), 8th time=fall. With knight, I get 8 lunge(8 spins), 9th time=fall. How many times did you do thi...
by Quintos
Mon Mar 13, 2006 8:01 pm
Forum: Tests and Trials
Topic: Official racepatch public testing discussion thread
Replies: 33
Views: 33838

Dwarf's cannonball only works at the start of combat on non-automatically hostile npcs (ie you can't already be in combat to use this). This is a huge disadvantage because most npcs are hostile ('red', all of epics) and also at a disadvantage when in partying (meaning you have to make the first mov...
by Quintos
Sun Mar 12, 2006 10:42 pm
Forum: Tests and Trials
Topic: Official racepatch public testing discussion thread
Replies: 33
Views: 33838

Perhaps you should allow us to be set to e1000 so that we can test the forms for dragons and elementals?
by Quintos
Sun Mar 12, 2006 3:56 am
Forum: Tests and Trials
Topic: Spells you think don't work properly...
Replies: 31
Views: 34250

Thats a HUGE waste of espace. Why would i max out my stats twice? Why wouldn't you for PvP? Strength is ultra important. As you found out. The Spell is what im mad about. I dont want to waste espace so that i wont get weakened by one spell. The whole idea of the poison spell is to incapacitate you....
by Quintos
Sat Mar 11, 2006 10:12 pm
Forum: Tests and Trials
Topic: Racepatch: Latest races, starsigns, ancestries (BIG POST)
Replies: 106
Views: 99366

lingolas wrote:2. +75 blunt means +75% blunt right?
No, it means +75 resistance points. In the current system, I believe, this would be 75%, but after the combat patch, it will be considerably less.
by Quintos
Thu Mar 09, 2006 11:02 pm
Forum: General Chatter
Topic: My new website
Replies: 51
Views: 28796

You might want to go over the images a bit more and add some more transparency because I'm guessing the white borders aren't wanted. You should also look into css a little to get rid of the green borders around image links. I forget exactly how off hand, but I had to deal with a similar problem when...
by Quintos
Tue Mar 07, 2006 7:42 pm
Forum: General Chatter
Topic: Powerleveling.
Replies: 40
Views: 22689

Arureal, while I see the reasoning behind the idea, it really only encourages players to solo. There are many players that could level as fast as one of the large groups you talk of if they equipped themselves to the best of their abilities. I would not be opposed to the idea of lowering the experie...
by Quintos
Tue Mar 07, 2006 7:37 pm
Forum: Tactics and Builds
Topic: Druids and Rangers
Replies: 34
Views: 32422

Bows are powerful as they currently are, but I would like to see them changed. Keep weapon percents as they are, but have the range on a bow be decided by a new skill. Rangers would get this skill the highest followed by rogues and warriors. A ranger with this skill maxed should have a max range of ...
by Quintos
Tue Mar 07, 2006 7:31 pm
Forum: Tests and Trials
Topic: Racepatch: Latest races, starsigns, ancestries (BIG POST)
Replies: 106
Views: 99366

Vampyr idea: Give them an innate shapeshift that can only be initialized at night. It should last for a long time and the daylight should not dispel the affect. At a high level, this spell should be equivalent to a fully 'fec'ed shapeshift spell with a good deal of durs in it.
by Quintos
Thu Mar 02, 2006 7:58 pm
Forum: Suggestions
Topic: More Realistic Bonuses
Replies: 10
Views: 6269

If we're gonna implement a classless system, we might as well replace the whole game with it. Although I would advocate this idea, it might be better to just have additional skills to buy at tri-av. The skill buying could also replace the complexity bonuses that we get. Class and skills would affect...
by Quintos
Tue Feb 28, 2006 11:14 pm
Forum: Suggestions
Topic: More Realistic Bonuses
Replies: 10
Views: 6269

Re: More Realistic Bonuses

First of all, I suggest reworking how complexity points are gained in epiccing. Instead of gaining a point in all complexities over 40 every 30 levels, have different classes gain points at different rates. Warriors and rogues would not gain any complexity points. A mage might gain 1 point in physi...
by Quintos
Tue Feb 28, 2006 11:10 pm
Forum: Tests and Trials
Topic: Racepatch: Latest races, starsigns, ancestries (BIG POST)
Replies: 106
Views: 99366

I have to agree with the comments so far about lich and dragons. Dragons seem damn powerful on their own, depending how strong their breath is. I would suggest changing dragons to being a high epic bonus to the elemental starsigns themselves so that your complexities raise and/or you are granted inn...
by Quintos
Tue Feb 28, 2006 4:51 am
Forum: Suggestions
Topic: More Realistic Bonuses
Replies: 10
Views: 6269

I apologize for the ambiguity, but I do not believe every caster should get extra complexities in all schools. Aside from rangers and druids, for example, none should gain nature.
by Quintos
Tue Feb 28, 2006 4:30 am
Forum: Suggestions
Topic: More Realistic Bonuses
Replies: 10
Views: 6269

More Realistic Bonuses

Why should a Warrior/Rogue/Mage gain as much complexity from levelling as a Druid/Cleric/Mage? Why should a Warrior/Cleric/Mage have swordskills that rival a Warrior/Paladin/Ranger's? First of all, I suggest reworking how complexity points are gained in epiccing. Instead of gaining a point in all co...