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[ 11 posts ] |
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Kariyana
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Post subject: Warriors Posted: Tue Oct 12, 2004 3:56 pm |
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Joined: Tue Sep 21, 2004 1:30 am Posts: 71 Location: Calgary, Alberta Canada
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Input all pros, cons and possible changes to this class in regards to either improving it or fixing it all together. You get the idea.
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Darken
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Post subject: Warrior Idea Posted: Sat Oct 23, 2004 1:35 am |
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Joined: Wed Oct 20, 2004 12:16 pm Posts: 13 Location: CLeveland,Ohio
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An old mud I played like a decade ago had this great ability called Deliverance for warriors.
It was an auto-rescue when the ability was up (it had a duration) and whenever the mob tried to face someone else the warrior with deliverance would automatically step in front of the player. Was very nice to keep a "Main tank" going.
Darken --Ye Olde Mudder--
_________________ "Great Minds talk about Idea's,
Average Minds talk about Events,
Lesser Minds talk about People."
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lingolas
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Post subject: Posted: Sat Oct 23, 2004 4:36 am |
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Joined: Tue Sep 21, 2004 12:28 am Posts: 449 Location: Irvine, orange county, California
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it sounds more like a skill for a paladin.
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Isabelle
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Post subject: mm Posted: Sat Oct 23, 2004 4:14 pm |
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Joined: Wed Sep 15, 2004 2:06 am Posts: 1377 Location: Ontario, Canada
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it sounds more like a way to ensure a level 1 character would get powerlevelled.
but, the mud has code in it which automatically detects if a higher level player is tanking for a lower level one, and attempts to correct the situation
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weems
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Post subject: Re: mm Posted: Sun Oct 24, 2004 7:16 pm |
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Tri-Avatar |
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Joined: Mon Sep 20, 2004 12:52 am Posts: 592
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Isabelle wrote: it sounds more like a way to ensure a level 1 character would get powerlevelled. but, the mud has code in it which automatically detects if a higher level player is tanking for a lower level one, and attempts to correct the situation
So in other words, the idea would work fine, since theres already mechanisms in place to prevent it from being used for powerleveling?
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Jorelani
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Post subject: Posted: Sun Oct 24, 2004 9:23 pm |
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Joined: Wed Sep 22, 2004 9:21 pm Posts: 171
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It's easy to prevent tanking for powerleveling.
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Isabelle
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Post subject: no Posted: Mon Oct 25, 2004 1:45 am |
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Joined: Wed Sep 15, 2004 2:06 am Posts: 1377 Location: Ontario, Canada
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you may have missed the point ocardus, why would celeborn code something to allow a player to powerlevel another, when he has already taken steps to make it not happen
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weems
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Post subject: Re: no Posted: Mon Oct 25, 2004 1:50 am |
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Tri-Avatar |
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Joined: Mon Sep 20, 2004 12:52 am Posts: 592
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Isabelle wrote: you may have missed the point ocardus, why would celeborn code something to allow a player to powerlevel another, when he has already taken steps to make it not happen
Because it wouldn't be powerleveling? O.o...Just because the warrior is trying to get in the way, doesn't mean the people in the 'back row' per se, aren't going to get hit.
Some classes and builds are better suited to taking damage than others. Likewise, some are better at tanking, take a look at epics. THATS powerlevelling, mostly because the mobs in epics are too stupid to know better. If the mobs were smarter, and tried to attack everybody, with the smartest mobs actually going for the WEAKEST person, rather than just the person who yelled, or who is leading...Then this skill would actually make sense, to take some flak off the mages and weaker characters who focus on support, rather than all out melee combat, but of course the skill wouldnt take all of the risk away, just some of it.
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Nellwyn
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Post subject: Posted: Sun Mar 13, 2005 6:28 am |
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Joined: Tue Sep 21, 2004 3:56 am Posts: 125 Location: Cargonia, Alora
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As I have worked with my Arcane Templar for nearly a year now, I can honestly say that I have no complaints. Simply awesome
_________________ ~ Nellwyn Dro'han, Queen - Kingdom of Cargonia, Mark of the Sun Dragon ~
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zhequan100
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Post subject: Posted: Sun Jan 01, 2006 6:55 am |
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Joined: Sun Jan 01, 2006 5:55 am Posts: 10
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after i join the guild i have no complaints about it lol.
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Chilliwack
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Post subject: Posted: Wed Jan 11, 2006 12:43 am |
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Joined: Tue Aug 02, 2005 4:46 am Posts: 705 Location: Ottawa, Ontario
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what guild are you talking about?
_________________ Check it ouuuuut
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