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 Post subject: NEW RACE!
PostPosted: Mon Sep 27, 2004 10:16 pm 
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I have an idea (obviously):

What about /building/ your own race?!

For instance, there's a nexus thing that spawns weird monsters right?

Well what if there was a customisable race thad didn't come with any abilities but what you constructed it with.

The player would have certain points to distribute, observe:

Custom Race is a race that the player can put together with the use of race points, these beings are spawned from the chaos of the nexus.

Choose Custom Race as your race? (y/n) Yes

Name the Race:

Blarg'Del

Is Blarg'Del this Unique Race's Name? (y/n) Yes

You have 1000 points to distribute:

Wings: (add innate fly, choose one)
Batlike: 50
Feathered: 50
Folds of skin/expandable ribs (like a flying squirrel): 50

Flesh/epidermis/hide:(choose one)
Skin: 25
Skin + fur: 50
Scaled Hide: 50
Exoskeleton: 100

Limbs/stance: (required 2 arms, required 2 legs, limit 10 legs)
Arms: 25
Bipedal: 25
Tripedal: 50
Quadrupedal:75
Septopedal:150
Octopedal:200
Decempedal:250


Hands:(choose one, they come in pairs)
Hands: 25
Clawed Hands (slashing damage for punches): 50
Bone-like/Chitonous-like Blades instead of hands (damage increases with level): 100

Head: (3 head limit, for each extra head after the first, add 100)
Reptilian Head: 50
Elf/Human/Halfling/Dwarf Head: 50
Troll/Ogre/Orc: 50
Dragon Head (gives a breath weapon): 400
Snake Head (adds a poison bite): 400
Bull-Head (gives a "gore" attack that acts as a stun and only affects balance by 1): 400
Eagle Head (gives a slashing bite attack: 400
Bat Head (gives a sonic attack): 400

Special Abilities:
Aquabreath: 500
"spider climb": 500
Magic resistance bonus: 100 p/ 1 MR
Magic Complexity bonus: 150 p/ 1%


Now, I know that this would take crap-tons of coding etc and I will probably never ever see it actually put into action...but damn...wouldn't it be cool?

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 Post subject:
PostPosted: Mon Sep 27, 2004 11:34 pm 
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Just in case anybody flames your pricing scheme, I'll let it be known that those were just EXAMPLES, and is not meant to be looked at that way.

Okay, onto my real post.

I think this is a great idea, you could choose custom features etc, uberness! Loads and loads of fun.

Problem though, it might turn into a mud full of weird and strange creatures?


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 Post subject:
PostPosted: Mon Sep 27, 2004 11:42 pm 
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Sounds like a good idea...and if the race is too outrageously named (and maybe looking?) imms should be able to change it a bit...or force a recreate of the race.

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 Post subject:
PostPosted: Mon Sep 27, 2004 11:43 pm 
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that wouldnt be a problem.. O.o

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 Post subject:
PostPosted: Wed Sep 29, 2004 4:33 am 
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Would that be a selectable race for others or would everbody have to make there own seperate races?

Maybe we can have a competition like that and submit our races to Celeborn for him to choose one. Then he could add the one race he likes the best.

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 Post subject:
PostPosted: Wed Sep 29, 2004 6:36 am 
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well I was thinking that the custom race would be the race you chose, so someone who wanted could make their own race, but yeah as part of a contest I suppose it could work too. But still, I would like the ability to constantly make up a new freaky race if I wanted. And there wouldn't be any other benefits to it other than it was new, that way if you wanted a unique-ified race you could choose that, but if you wanted bene's you could choose a pre-determined one.

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 Post subject:
PostPosted: Thu Sep 30, 2004 5:03 am 
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The bad part about this is that we will have tons of freakin wierd races named Xmwornslaandopee and Unianwwoplumi (times every player on dark-legacy). So that means alot of deleting and cleaning for caretakers or mainly Celeborn.

I suggest that celeborn hold some kind of competition where anybody who wishes to join will create a race from the ground up and send it to him. If he likes it enough, he will enter you onto a 'team' of race creators. The team could then take ideas from all the people, create a race or two or three, and send them to celeborn for some more tweaking. Then we would have maybe a couple more races for some variety.

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 Post subject:
PostPosted: Tue Mar 08, 2005 1:10 am 
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better yet, have a hook up port in the nexus where the weird mobs are generated, and instead make your own wierd mob to fight.

Uberness should be curbed from the start. Sorry to spoil the fun.

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 Post subject:
PostPosted: Fri Aug 19, 2005 12:28 am 
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i like...

id make like........ a guinea pig beast... with wings...

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 Post subject:
PostPosted: Tue Nov 22, 2005 8:10 pm 
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Well i would like some races as catmen, aven, centaurs, more forms of elves and Thiefling's. Not to uber but just kewl to play with.

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 Post subject:
PostPosted: Wed Nov 23, 2005 3:40 am 
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do a tiefling, here is some ideas for one

stats:str +0
int +2
wis +0
dex +2
con -2
luck +0

Backround info:
tieflings are half-infernal creatures. Because of their infernal herritage, they are regarded by other races as scum and dont really have a land to call their home. They are usually power hungry and gready, many of them become politicians. Their apperances vary, some have horns, red glowing eyes, or tiny sharp teeth. Some also have cloven feet or tails. No two tieflings look alike.

abilities:

have innate hide and sneak
has innate blind spell whose complexity increases by +2 per level



any find this interesting? if so, i can try to come up with one for assimar


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 Post subject:
PostPosted: Wed Nov 23, 2005 2:15 pm 
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erm little thing voska, in DnD thieflings come from the abyss and are not half demonic but lesser as in 1/8 fiend. and here is your asimar description =)

tats:str +0
int +0
wis +2
dex +0
con -2
char +1
luck +1

Backround info:
Asimar are part celestial beings (1/4th-1/8th), they have a wonderfull apearance. just as thieflings there are no asmimar that look the same, most have wings.

abilities:
have innate fly
have inate lay on hands

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 Post subject:
PostPosted: Wed Nov 23, 2005 5:48 pm 
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from multiple things ive read, tieflings are half infernal. :P


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 Post subject:
PostPosted: Thu Nov 24, 2005 1:11 pm 
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Well in DnD there abyssal but still there just awesomme and they should be playeble >=)

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 Post subject:
PostPosted: Wed Jan 11, 2006 12:46 am 
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is it thiefling or tiefling? i think thiefling, but.. im a stupid person

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