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Low Pbase
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Author:  Tuler [ Wed May 02, 2007 8:58 pm ]
Post subject:  Low Pbase

Why is it that there were so many people play, and now there's hardly anyone one?

Lack of guilds? Lack of...... well pretty much everything and the additition of pesky gravity?

Author:  lingolas [ Thu May 03, 2007 4:31 am ]
Post subject: 

where do i begin?

I CAN bring excitement back into DL if the caretakers are willing to help me.

Author:  Chilliwack [ Thu May 03, 2007 2:39 pm ]
Post subject: 

not DL, unruly!

Author:  Tuler [ Thu May 03, 2007 4:37 pm ]
Post subject: 

I was actually talking about unruly, but the same goes for DL.

Actually, quite a few DLers have been seen wandering about other muds!! :o

Roje and Mortiax, I understand you guys are a little bored sometimes. Why not create new areas and insert some quests? I understand Cele might have a certain quest system, but I'm sure you guys are capable of using programs to do it for now :D

You could always finish off the ancient gem cutting tool, butcher's basement (in Dark Forest) quest :D

Author:  Celeborn [ Thu May 03, 2007 5:15 pm ]
Post subject: 

Tuler wrote:
I was actually talking about unruly, but the same goes for DL.

Actually, quite a few DLers have been seen wandering about other muds!! :o

Roje and Mortiax, I understand you guys are a little bored sometimes. Why not create new areas and insert some quests? I understand Cele might have a certain quest system, but I'm sure you guys are capable of using programs to do it for now :D

You could always finish off the ancient gem cutting tool, butcher's basement (in Dark Forest) quest :D


Its not their fault. I've made it really hard for them to build :P Do you happen to be a millionaire? Then I could quit my job and code a mud where building is easier! :P

Author:  Tuler [ Thu May 03, 2007 7:10 pm ]
Post subject: 

Cele, uh... not nice. I wasn't talking about you in the slightest. I spoke with roje and she stated there wasn't much to do. I said that I understand that you may have made it difficult, but does that make it impossible to add some programs? I know I don't know exactly how the mud works, but I'm sure that areas could be built or mprogs and such could be added..

I understand that you take a lot of heat from people complaining about the mud, so I'm going to waive your comment off as a defensive move. Celeborn, I understand the work you put into the mud and I understand how little time you have. I thank you so much for what you've created and I am not asking that you do more, I truly am not.

My questions is whether it's possible for the current immortals to build new areas and be more than moderators. I know Roje was changing some equipment, which was cool, but I wonder if they could whip up some programs that could act as quests outside of any special system you have set up. Is that possible? Would it be possible for area building to take place?

As I said, I don't know the internal setup of the mud and I do not claim to. I just wonder if creating areas and editing mprogs (along with other progs) is possible to add a little more spark and snap up some of the players who've gotten a little tired of mining and creating equipment/epiccing.

Please don't take what I'm saying as another flame against you, I don't mean it in that way.

Author:  Celeborn [ Thu May 03, 2007 7:17 pm ]
Post subject: 

Tuler wrote:
Cele, uh... not nice. I wasn't talking about you in the slightest. I spoke with roje and she stated there wasn't much to do. I said that I understand that you may have made it difficult, but does that make it impossible to add some programs? I know I don't know exactly how the mud works, but I'm sure that areas could be built or mprogs and such could be added..

I understand that you take a lot of heat from people complaining about the mud, so I'm going to waive your comment off as a defensive move. Celeborn, I understand the work you put into the mud and I understand how little time you have. I thank you so much for what you've created and I am not asking that you do more, I truly am not.

My questions is whether it's possible for the current immortals to build new areas and be more than moderators. I know Roje was changing some equipment, which was cool, but I wonder if they could whip up some programs that could act as quests outside of any special system you have set up. Is that possible? Would it be possible for area building to take place?

As I said, I don't know the internal setup of the mud and I do not claim to. I just wonder if creating areas and editing mprogs (along with other progs) is possible to add a little more spark and snap up some of the players who've gotten a little tired of mining and creating equipment/epiccing.

Please don't take what I'm saying as another flame against you, I don't mean it in that way.


I didn't mean it as a flame :p. The build side of things is really undeveloped and unstable, they simply /can't/ build that well on mainport. my millionaire question was a joke :P Work takes a lot of the time I would need to fix it.

Author:  Tuler [ Thu May 03, 2007 7:21 pm ]
Post subject: 

Okay, I understand why they can't build as of now. How about changing up some progs? Do they have the ability to assign themselves areas and such in order to create progs that would serve as quests?

Author:  Kayze [ Tue May 22, 2007 10:54 am ]
Post subject: 

CELEBORN I NEED YOU!!!!!! =(

Author:  Zidane [ Fri May 25, 2007 8:14 pm ]
Post subject: 

Tuler wrote:
Okay, I understand why they can't build as of now. How about changing up some progs? Do they have the ability to assign themselves areas and such in order to create progs that would serve as quests?
i agree and can't stress that we been asking for more quest for a long time now. 8)

Author:  lingolas [ Mon May 28, 2007 8:45 pm ]
Post subject: 

solution to the questing problem.

1. make me a caretaker
2. show me how to make objects
3. show me how to make objects talk
4. show me how to delete objects
5. show me basic commands like how to stay invis, how to go to any players and ect...

6. I will pump out FUN quests like you have never seen before.

Author:  Chilliwack [ Tue May 29, 2007 12:50 am ]
Post subject: 

first off, there are no caretakers in unurly.

second, i don't think they're gonna make you a caretaker specifically for making quests if you don't know how to at least go to a player :P

Author:  lingolas [ Tue May 29, 2007 1:09 am ]
Post subject: 

oh yah, i keep on forgetting that this is for unruly only. I want to be a quest caretaker on the mainport.

i used to be a caretaker on silverden's mud. If i remember correctly it's goto <name> . is that right?

Author:  Chilliwack [ Wed May 30, 2007 2:22 am ]
Post subject: 

good jawb

Author:  Tuler [ Mon Jun 11, 2007 9:31 pm ]
Post subject: 

rofl ling. Quests are different than making objs and such, but you could learn it really fast :) I did and I'm mentally handicapped! :D:D:D:D:D

Author:  Chilliwack [ Mon Jun 11, 2007 10:04 pm ]
Post subject: 

GET BACK IN THE CRATE

Author:  Tuler [ Tue Jun 12, 2007 1:31 am ]
Post subject: 

But I still have 5 minutes!!!!!

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