Dark Legacy MUD Forum


Multi User Fantasy Text Game
It is currently Thu Mar 28, 2024 10:03 pm

All times are UTC





Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ] 
Author Message
 Post subject: Low Pbase
PostPosted: Wed May 02, 2007 8:58 pm 
Offline
Avatar
 Profile

Joined: Wed Sep 22, 2004 10:45 pm
Posts: 194
Why is it that there were so many people play, and now there's hardly anyone one?

Lack of guilds? Lack of...... well pretty much everything and the additition of pesky gravity?


Top
 

 Post subject:
PostPosted: Thu May 03, 2007 4:31 am 
Offline
Dual-Avatar
User avatar
 WWW  Profile

Joined: Tue Sep 21, 2004 12:28 am
Posts: 449
Location: Irvine, orange county, California
where do i begin?

I CAN bring excitement back into DL if the caretakers are willing to help me.


Top
 

 Post subject:
PostPosted: Thu May 03, 2007 2:39 pm 
Offline
Tri-Avatar
User avatar
 E-mail  WWW  Profile

Joined: Tue Aug 02, 2005 4:46 am
Posts: 705
Location: Ottawa, Ontario
not DL, unruly!

_________________
Check it ouuuuut


Top
 

 Post subject:
PostPosted: Thu May 03, 2007 4:37 pm 
Offline
Avatar
 Profile

Joined: Wed Sep 22, 2004 10:45 pm
Posts: 194
I was actually talking about unruly, but the same goes for DL.

Actually, quite a few DLers have been seen wandering about other muds!! :o

Roje and Mortiax, I understand you guys are a little bored sometimes. Why not create new areas and insert some quests? I understand Cele might have a certain quest system, but I'm sure you guys are capable of using programs to do it for now :D

You could always finish off the ancient gem cutting tool, butcher's basement (in Dark Forest) quest :D


Top
 

 Post subject:
PostPosted: Thu May 03, 2007 5:15 pm 
Offline
Arch-Caretaker
User avatar
 Profile

Joined: Tue Sep 14, 2004 1:12 am
Posts: 739
Location: Delft, The Netherlands
Tuler wrote:
I was actually talking about unruly, but the same goes for DL.

Actually, quite a few DLers have been seen wandering about other muds!! :o

Roje and Mortiax, I understand you guys are a little bored sometimes. Why not create new areas and insert some quests? I understand Cele might have a certain quest system, but I'm sure you guys are capable of using programs to do it for now :D

You could always finish off the ancient gem cutting tool, butcher's basement (in Dark Forest) quest :D


Its not their fault. I've made it really hard for them to build :P Do you happen to be a millionaire? Then I could quit my job and code a mud where building is easier! :P


Top
 

 Post subject:
PostPosted: Thu May 03, 2007 7:10 pm 
Offline
Avatar
 Profile

Joined: Wed Sep 22, 2004 10:45 pm
Posts: 194
Cele, uh... not nice. I wasn't talking about you in the slightest. I spoke with roje and she stated there wasn't much to do. I said that I understand that you may have made it difficult, but does that make it impossible to add some programs? I know I don't know exactly how the mud works, but I'm sure that areas could be built or mprogs and such could be added..

I understand that you take a lot of heat from people complaining about the mud, so I'm going to waive your comment off as a defensive move. Celeborn, I understand the work you put into the mud and I understand how little time you have. I thank you so much for what you've created and I am not asking that you do more, I truly am not.

My questions is whether it's possible for the current immortals to build new areas and be more than moderators. I know Roje was changing some equipment, which was cool, but I wonder if they could whip up some programs that could act as quests outside of any special system you have set up. Is that possible? Would it be possible for area building to take place?

As I said, I don't know the internal setup of the mud and I do not claim to. I just wonder if creating areas and editing mprogs (along with other progs) is possible to add a little more spark and snap up some of the players who've gotten a little tired of mining and creating equipment/epiccing.

Please don't take what I'm saying as another flame against you, I don't mean it in that way.


Top
 

 Post subject:
PostPosted: Thu May 03, 2007 7:17 pm 
Offline
Arch-Caretaker
User avatar
 Profile

Joined: Tue Sep 14, 2004 1:12 am
Posts: 739
Location: Delft, The Netherlands
Tuler wrote:
Cele, uh... not nice. I wasn't talking about you in the slightest. I spoke with roje and she stated there wasn't much to do. I said that I understand that you may have made it difficult, but does that make it impossible to add some programs? I know I don't know exactly how the mud works, but I'm sure that areas could be built or mprogs and such could be added..

I understand that you take a lot of heat from people complaining about the mud, so I'm going to waive your comment off as a defensive move. Celeborn, I understand the work you put into the mud and I understand how little time you have. I thank you so much for what you've created and I am not asking that you do more, I truly am not.

My questions is whether it's possible for the current immortals to build new areas and be more than moderators. I know Roje was changing some equipment, which was cool, but I wonder if they could whip up some programs that could act as quests outside of any special system you have set up. Is that possible? Would it be possible for area building to take place?

As I said, I don't know the internal setup of the mud and I do not claim to. I just wonder if creating areas and editing mprogs (along with other progs) is possible to add a little more spark and snap up some of the players who've gotten a little tired of mining and creating equipment/epiccing.

Please don't take what I'm saying as another flame against you, I don't mean it in that way.


I didn't mean it as a flame :p. The build side of things is really undeveloped and unstable, they simply /can't/ build that well on mainport. my millionaire question was a joke :P Work takes a lot of the time I would need to fix it.


Top
 

 Post subject:
PostPosted: Thu May 03, 2007 7:21 pm 
Offline
Avatar
 Profile

Joined: Wed Sep 22, 2004 10:45 pm
Posts: 194
Okay, I understand why they can't build as of now. How about changing up some progs? Do they have the ability to assign themselves areas and such in order to create progs that would serve as quests?


Top
 

 Post subject:
PostPosted: Tue May 22, 2007 10:54 am 
Offline
Newbie
User avatar
 E-mail  WWW  Profile

Joined: Tue Jan 16, 2007 2:52 am
Posts: 22
Location: West Virginia
CELEBORN I NEED YOU!!!!!! =(

_________________
Kayze/Gerrard - General/Vindicta Fatalis , The Forsaken


Top
 

 Post subject:
PostPosted: Fri May 25, 2007 8:14 pm 
Offline
Tri-Avatar
User avatar
 WWW  YIM  Profile

Joined: Tue Nov 16, 2004 6:30 pm
Posts: 560
Location: florida
Tuler wrote:
Okay, I understand why they can't build as of now. How about changing up some progs? Do they have the ability to assign themselves areas and such in order to create progs that would serve as quests?
i agree and can't stress that we been asking for more quest for a long time now. 8)

_________________
Dr. Zidane of The Forsaken


Top
 

 Post subject:
PostPosted: Mon May 28, 2007 8:45 pm 
Offline
Dual-Avatar
User avatar
 WWW  Profile

Joined: Tue Sep 21, 2004 12:28 am
Posts: 449
Location: Irvine, orange county, California
solution to the questing problem.

1. make me a caretaker
2. show me how to make objects
3. show me how to make objects talk
4. show me how to delete objects
5. show me basic commands like how to stay invis, how to go to any players and ect...

6. I will pump out FUN quests like you have never seen before.


Top
 

 Post subject:
PostPosted: Tue May 29, 2007 12:50 am 
Offline
Tri-Avatar
User avatar
 E-mail  WWW  Profile

Joined: Tue Aug 02, 2005 4:46 am
Posts: 705
Location: Ottawa, Ontario
first off, there are no caretakers in unurly.

second, i don't think they're gonna make you a caretaker specifically for making quests if you don't know how to at least go to a player :P

_________________
Check it ouuuuut


Top
 

 Post subject:
PostPosted: Tue May 29, 2007 1:09 am 
Offline
Dual-Avatar
User avatar
 WWW  Profile

Joined: Tue Sep 21, 2004 12:28 am
Posts: 449
Location: Irvine, orange county, California
oh yah, i keep on forgetting that this is for unruly only. I want to be a quest caretaker on the mainport.

i used to be a caretaker on silverden's mud. If i remember correctly it's goto <name> . is that right?


Top
 

 Post subject:
PostPosted: Wed May 30, 2007 2:22 am 
Offline
Tri-Avatar
User avatar
 E-mail  WWW  Profile

Joined: Tue Aug 02, 2005 4:46 am
Posts: 705
Location: Ottawa, Ontario
good jawb

_________________
Check it ouuuuut


Top
 

 Post subject:
PostPosted: Mon Jun 11, 2007 9:31 pm 
Offline
Avatar
 Profile

Joined: Wed Sep 22, 2004 10:45 pm
Posts: 194
rofl ling. Quests are different than making objs and such, but you could learn it really fast :) I did and I'm mentally handicapped! :D:D:D:D:D


Top
 

 Post subject:
PostPosted: Mon Jun 11, 2007 10:04 pm 
Offline
Tri-Avatar
User avatar
 E-mail  WWW  Profile

Joined: Tue Aug 02, 2005 4:46 am
Posts: 705
Location: Ottawa, Ontario
GET BACK IN THE CRATE

_________________
Check it ouuuuut


Top
 

 Post subject:
PostPosted: Tue Jun 12, 2007 1:31 am 
Offline
Avatar
 Profile

Joined: Wed Sep 22, 2004 10:45 pm
Posts: 194
But I still have 5 minutes!!!!!


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ] 

All times are UTC



Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Design By Poker Bandits