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Post subject: Fledgling Guilds Posted: Sat Dec 18, 2004 8:52 am |
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Isabelle
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Post subject: . Posted: Sat Dec 18, 2004 10:06 pm |
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Joined: Wed Sep 15, 2004 2:06 am Posts: 1377 Location: Ontario, Canada
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why?
fledgling guilds are not official, they are (in most cases) thrown together hastily, with no storyline added, no description, and often only consist of 2 players who have put all their alternate characters into it.
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Kiasyn
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Post subject: Posted: Sat Dec 18, 2004 10:18 pm |
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Joined: Tue Sep 14, 2004 2:11 am Posts: 814 Location: New Zealand
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fledging guilds should be free to start then or at least cheaper... and cost money to upgrade to an offical guild... seems weird handing out 50 mil for an unoffical guild o.O
_________________ Kiasyn Kelle
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Vogar Eol
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Post subject: Posted: Sat Dec 18, 2004 10:51 pm |
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Joined: Sat Oct 23, 2004 11:39 pm Posts: 389 Location: Darstan, Alora
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Its for times like this that I carry a flyswatter...
*splats the annoying pixie*
_________________ ~Vogar Eol, Beater of Blades Thane Ezbad, The Circle of Steel
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Kiasyn
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Post subject: Posted: Sun Dec 19, 2004 12:41 am |
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Joined: Tue Sep 14, 2004 2:11 am Posts: 814 Location: New Zealand
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*drops vogar into a bath*
_________________ Kiasyn Kelle
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Vogar Eol
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Post subject: Posted: Sun Dec 19, 2004 8:06 pm |
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Joined: Sat Oct 23, 2004 11:39 pm Posts: 389 Location: Darstan, Alora
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By the way, you do realize that the 50 million is to keep you from forming a guild filled with little Kiasyns and other dangerously annoying people? A secret society was formed to prevent that from happening to the game.
_________________ ~Vogar Eol, Beater of Blades Thane Ezbad, The Circle of Steel
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Kiasyn
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Post subject: Posted: Sun Dec 19, 2004 9:50 pm |
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Joined: Tue Sep 14, 2004 2:11 am Posts: 814 Location: New Zealand
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You /do/ know i have rank 9 in 3 guilds right? and i can do pretty much w/e i want with 2 of them
_________________ Kiasyn Kelle
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Vogar Eol
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Post subject: Posted: Mon Dec 20, 2004 12:55 am |
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Joined: Sat Oct 23, 2004 11:39 pm Posts: 389 Location: Darstan, Alora
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Oh yeah? Prove it and delete the guilds
_________________ ~Vogar Eol, Beater of Blades Thane Ezbad, The Circle of Steel
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Kiasyn
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Post subject: Posted: Mon Dec 20, 2004 10:47 am |
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Joined: Tue Sep 14, 2004 2:11 am Posts: 814 Location: New Zealand
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i dont have to prove anything to you
_________________ Kiasyn Kelle
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Avestifal
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Post subject: Hrm Posted: Mon Dec 20, 2004 5:41 pm |
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Joined: Mon Sep 20, 2004 10:30 pm Posts: 151 Location: rutland
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I know of one guild that would like to be an official guild but since the cost to change the /name/ of it is so ridiculously high and gold is rather hard to come by for the leader(s) it's not worth the leader's time at the moment.
---Gideon Akrabbim
_________________ "I've fallen so far from grace that pain is second nature to me now." ---Avestifal
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lingolas
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Post subject: Posted: Wed Dec 22, 2004 11:44 pm |
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Joined: Tue Sep 21, 2004 12:28 am Posts: 449 Location: Irvine, orange county, California
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guilds keep on popping up but the player base has always been the same, no wonder some guilds only have like 2 members. I like to turn in my guilds for a full refund, but i know i will never the 100% refund so i will just keep my 2 alts in each of my guilds
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Isabelle
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Post subject: . Posted: Thu Dec 23, 2004 4:40 pm |
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Joined: Wed Sep 15, 2004 2:06 am Posts: 1377 Location: Ontario, Canada
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As i already have posted, i will offer you a 100 percent refund of your old guilds (2 million coins for each guild)
As that is what the original leader would have paid for them.
No refund on structures as those are not guild related, and you can sell them to other players on your own.
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lingolas
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Post subject: Posted: Sat Dec 25, 2004 6:50 am |
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Joined: Tue Sep 21, 2004 12:28 am Posts: 449 Location: Irvine, orange county, California
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full original price refund but not the price that i forked out so i'll just keep them hanging. If you ever change your mind, i paid 10 mils for army, 4.5 mils for pirates. I will happily destroy them for 14.5 mils.
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