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 Post subject: Harder mobs/more death risk
PostPosted: Mon Sep 27, 2004 8:40 pm 
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Joined: Mon Sep 20, 2004 10:30 pm
Posts: 151
Location: rutland
I suggest making the mobs harder, notably armageddon.

With many of the mobs I can pretty much forget that I'm fighting, read the forums, update, come back, and I'm still alive and I've lost about 1/4 of my health. The death risk needs to be chagned, because currently it's not so much /harder to level/ as it is just annoying to kill the mobs, thus taking /longer/ to level cause the mobs are harder to /hit/. But so are we.

I suggest increasing the AR of the mobiles, at least in arma.

(these results are with no breastplate on and no helm and no armlets and the mobs still have a hard time killing me)

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