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 Post subject: Changelog for 2.2.40
PostPosted: Tue Dec 25, 2012 4:21 pm 
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Joined: Tue Sep 14, 2004 1:12 am
Posts: 739
Location: Delft, The Netherlands
+ Fixed; Character ascension levels should save now.
+ Fixed Alchemy potions: Potions created with Alchemy imbued with the proper effects (no more Bovine Flu. Existing potions will stay Bovine Flu
+ Fixed objects sometimes losing effects when loaded (for example Potions reverting into Bovine Flu).
+ Guild tier requirement for guildhouse decreased to Tier 2.
+ Level 0-14 pets get a movement regeneration boost to make levelling with them less of a pain.
+ All pets now regen movement per ~15 seconds instead of per minute.


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