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Mud upgraded to 2.2.27: more bugfixes! http://forums.dark-legacy.com/phpBB3/viewtopic.php?f=13&t=7853 |
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Author: | Celeborn [ Sun Jul 04, 2010 1:17 pm ] |
Post subject: | Mud upgraded to 2.2.27: more bugfixes! |
Lots of fixes in 2.2.27, most of the backlog has been fixed now. + Moved runewright recipes to 'Runewright' category. + Added 'cheap magical ink' + 'identify scroll' recipe to Runewright, to make levelling cheaper. + Stalkers will match players skill level in harvest crafts. + [Crashfix] fixed some rare cases where virtual areas (cits/overland) could overlap. + [Crashfix] fixed crash bug related to stalkers being in limbo. + [Bugfix] decreased vnums in use by virtual legacy maps. + [Bugfix] Lava is damaging again (it no longer destroys equipment however). + [Bugfix] Pets in highscore will now be capitalized (will also capitalize new pet highscore treasure). + [Bugfix] Looting on death will no longer trigger when the corpse isn't there. + [Bugfix] Rescued prisoners now give XP regardless if you are still in the same room when they leave. + [Bugfix] In some cases, an arena bet would not pay out. + [Bugfix] Losing your bet in the arena no longer allows you to win it next round if the same player wins. + [Bugfix] Processed resources are no longer get a crafter signature. + [Bugfix] Crafting related achievements ported to new system. + [Bugfix] Can now craft steel by processing more iron ore + coal. + [Bugfix] Craft 'Process' will no longer fail silently when there are 3 or more recipes that match the given ingredient. + [Bugfix] Gear with detect traps will now make (Trap) appear in front of trapped items, just like rogue. + [Bugfix] falling will now properly cause collision with the floor, and a balance hit (no damage atm). + [Bugfix] Backstab will now properly cause a critical hit (guaranteed at least x2). + [Bugfix] Summon Guardian spell will now create guardians of player level, capped by fec. + [Bugfix] Summoned Guardians have boosted stats now. + [Bugfix] Slightly increased damage per fec on bloodtap. Made bloodtap a low complexity spell so more fecs fit in. + [Bugfix] Replaced 'the sage' duplicate achievement with 'The Guru'. + [Bugfix] While mounted on a flying mount, you will not fall off whenever you enter a room without floor. + [Bugfix] Epic characters no longer lose experience if they gain more than required for level (for example, 4900 + 2500 daily reward yields +1 level and 2400xp). + [Bugfix] Suggest option will no longer be shown in epics and other virtual areas (now really really!) + [Bugfix] All summoned mobs guaranteed to have at least one hitpoint. + [Bugfix] Removed all references to appetite. + [Bugfix] substances will no longer refuse to stack (old resources might). + [Bugfix] Severed arms now cause a loss of shoulder equipment. + [Bugfix] Minions that help harvesting should now harvest into your inventory. + [Bugfix] Fixed 'help prompt_colors' coloring (keyword hightlighting was interfering). + [Bugfix] Minions will report when they failed harvesting (when they would've destroyed they were silent before). + [Bugfix] Made Minion failed harvesting more robust. (Minions will /never/ destroy resources!) + [Bugfix] Both Compare and Exam will now show values with percentage sign in them correctly (sharpen % duplicated in Compare). + [Bugfix] Triple-digit complexities no longer break score layout. + [Bugfix] Projectile weapons now properly show a message again. + [Bugfix] Elemental or racial damage bonuses will no longer show up on non-weapons. + [Bugfix] Elemental bonus damage (for example, ettercap, or runes) are now applied separately from normal damage. + [Bugfix] Elemental BONUS damage (not main weapon damage type!) is unmodified by anything but resists. + [Bugfix] Disconnect from idle now disabled for players in game. + [Shopfix] Gershnitzel's Shop Of Curious Thingamajigs opened up in Lampion street! + [Shopfix] removed one of the duplicate valentine shops. + [Buildfix] Updated noteboard at academy hag. + [Buildfix] Newly crafted bags of holding no longer glued shut. + [Buildfix] Changed newbie buckler to leather. + [Buildfix] Bark really made out of bark now. + [Buildfix] Added 'pool of divine tears' right below Castle of Mystical angels (near armageddon). + [Buildfix] Moved Armageddon slightly to the south east to prevent overlap. + [Buildfix] not sure what to make of this, but named a hidden compartment in chapel. + [Buildfix] Transformed fish skeleton substance from cloth to bone. + [Buildfix] Transformed seaweed substance from cloth to plant. + [Buildfix] Fixed strange greeting: "Hi midian, welcome to midian!" midian guards + [Buildfix] Mithril mace turned mithrill. + [Typofix] Fixed error in 'help spells' + [Typofix] Fixed typo in 'help spell' + [Typofix] Fixed pet trait Cureing -> Curing. + [Typofix] Fixed some typo's in generic crafting process. + [Typofix] pet score will properly refer to pet as She/He/It instead of You. + [Typofix] Fixed several set of adventurer's items + [Typofix] Pounching->pouncing in pet talent pounce + [Typofix] Fixed typo in gorzoo janitor + [Typofix] Silver greaves -> A pair of silver greaves + [Typofix] Astral plane fuffy clouds -> fluffy clouds. |
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