Dark Legacy MUD Forum


Multi User Fantasy Text Game
It is currently Thu Mar 28, 2024 11:47 pm

All times are UTC





Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Mud upgraded to 2.2.27: more bugfixes!
PostPosted: Sun Jul 04, 2010 1:17 pm 
Offline
Arch-Caretaker
User avatar
 Profile

Joined: Tue Sep 14, 2004 1:12 am
Posts: 739
Location: Delft, The Netherlands
Lots of fixes in 2.2.27, most of the backlog has been fixed now.

+ Moved runewright recipes to 'Runewright' category.
+ Added 'cheap magical ink' + 'identify scroll' recipe to Runewright, to make levelling cheaper.
+ Stalkers will match players skill level in harvest crafts.
+ [Crashfix] fixed some rare cases where virtual areas (cits/overland) could overlap.
+ [Crashfix] fixed crash bug related to stalkers being in limbo.
+ [Bugfix] decreased vnums in use by virtual legacy maps.
+ [Bugfix] Lava is damaging again (it no longer destroys equipment however).
+ [Bugfix] Pets in highscore will now be capitalized (will also capitalize new pet highscore treasure).
+ [Bugfix] Looting on death will no longer trigger when the corpse isn't there.
+ [Bugfix] Rescued prisoners now give XP regardless if you are still in the same room when they leave.
+ [Bugfix] In some cases, an arena bet would not pay out.
+ [Bugfix] Losing your bet in the arena no longer allows you to win it next round if the same player wins.
+ [Bugfix] Processed resources are no longer get a crafter signature.
+ [Bugfix] Crafting related achievements ported to new system.
+ [Bugfix] Can now craft steel by processing more iron ore + coal.
+ [Bugfix] Craft 'Process' will no longer fail silently when there are 3 or more recipes that match the given ingredient.
+ [Bugfix] Gear with detect traps will now make (Trap) appear in front of trapped items, just like rogue.
+ [Bugfix] falling will now properly cause collision with the floor, and a balance hit (no damage atm).
+ [Bugfix] Backstab will now properly cause a critical hit (guaranteed at least x2).
+ [Bugfix] Summon Guardian spell will now create guardians of player level, capped by fec.
+ [Bugfix] Summoned Guardians have boosted stats now.
+ [Bugfix] Slightly increased damage per fec on bloodtap. Made bloodtap a low complexity spell so more fecs fit in.

+ [Bugfix] Replaced 'the sage' duplicate achievement with 'The Guru'.
+ [Bugfix] While mounted on a flying mount, you will not fall off whenever you enter a room without floor.
+ [Bugfix] Epic characters no longer lose experience if they gain more than required for level (for example, 4900 + 2500 daily reward yields +1 level and 2400xp).
+ [Bugfix] Suggest option will no longer be shown in epics and other virtual areas (now really really!)
+ [Bugfix] All summoned mobs guaranteed to have at least one hitpoint.
+ [Bugfix] Removed all references to appetite.
+ [Bugfix] substances will no longer refuse to stack (old resources might).
+ [Bugfix] Severed arms now cause a loss of shoulder equipment.
+ [Bugfix] Minions that help harvesting should now harvest into your inventory.
+ [Bugfix] Fixed 'help prompt_colors' coloring (keyword hightlighting was interfering).
+ [Bugfix] Minions will report when they failed harvesting (when they would've destroyed they were silent before).
+ [Bugfix] Made Minion failed harvesting more robust. (Minions will /never/ destroy resources!)
+ [Bugfix] Both Compare and Exam will now show values with percentage sign in them correctly (sharpen % duplicated in Compare).
+ [Bugfix] Triple-digit complexities no longer break score layout.
+ [Bugfix] Projectile weapons now properly show a message again.
+ [Bugfix] Elemental or racial damage bonuses will no longer show up on non-weapons.
+ [Bugfix] Elemental bonus damage (for example, ettercap, or runes) are now applied separately from normal damage.
+ [Bugfix] Elemental BONUS damage (not main weapon damage type!) is unmodified by anything but resists.
+ [Bugfix] Disconnect from idle now disabled for players in game.

+ [Shopfix] Gershnitzel's Shop Of Curious Thingamajigs opened up in Lampion street!
+ [Shopfix] removed one of the duplicate valentine shops.
+ [Buildfix] Updated noteboard at academy hag.
+ [Buildfix] Newly crafted bags of holding no longer glued shut.
+ [Buildfix] Changed newbie buckler to leather.
+ [Buildfix] Bark really made out of bark now.
+ [Buildfix] Added 'pool of divine tears' right below Castle of Mystical angels (near armageddon).
+ [Buildfix] Moved Armageddon slightly to the south east to prevent overlap.
+ [Buildfix] not sure what to make of this, but named a hidden compartment in chapel.
+ [Buildfix] Transformed fish skeleton substance from cloth to bone.
+ [Buildfix] Transformed seaweed substance from cloth to plant.
+ [Buildfix] Fixed strange greeting: "Hi midian, welcome to midian!" midian guards
+ [Buildfix] Mithril mace turned mithrill.
+ [Typofix] Fixed error in 'help spells'
+ [Typofix] Fixed typo in 'help spell'
+ [Typofix] Fixed pet trait Cureing -> Curing.
+ [Typofix] Fixed some typo's in generic crafting process.
+ [Typofix] pet score will properly refer to pet as She/He/It instead of You.
+ [Typofix] Fixed several set of adventurer's items
+ [Typofix] Pounching->pouncing in pet talent pounce
+ [Typofix] Fixed typo in gorzoo janitor
+ [Typofix] Silver greaves -> A pair of silver greaves
+ [Typofix] Astral plane fuffy clouds -> fluffy clouds.


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC



Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Design By Poker Bandits