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Patch Notes 30-01-2008 (Bug Fixes) http://forums.dark-legacy.com/phpBB3/viewtopic.php?f=13&t=7551 |
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Author: | Celeborn [ Wed Jan 30, 2008 11:45 pm ] |
Post subject: | Patch Notes 30-01-2008 (Bug Fixes) |
Friendly NPCs that are not player controlled might be pulled into combat by accident. There are some combat related bugs that are hard to fix and I want to replace anyway, so I'm not fixing those just yet. Bugfixes of today: - recognise->recognize - examining a person who is dead no longer says he is fine - Player controlled NPCs can now cross borders not normally crossable by npc's. - Player controlled NPCs can now flee into nonmob rooms. - You can no longer salvage items that contain items. - Improved code that counts an increase in tricks. - You can no longer use travel - When you are in a 'zoom in' map on alora the distance to your target location is correctly calculated. - Travel command now recognizes destinations on different planes (but does not require specialised powers to get there, /yet/) - lays ('to put, to place, to prepare') -> lies 'to recline or be situated' - Pets no longer save as faceless pets in citadels. - Pets no longer pop as faceless pets at tsq. - A hourglass -> an hourglass. - Beneficial bardic spells no longer affect combatted enemies. - Pet no longer gets 'pet gains X xp' messages when it doesn't (character non epic, pet level 50). - No negative enchant spaces from certain baboos anymore. X_X - Teachers (Like Alexis) will no longer teleport with the player. - You can no longer overenchant items (most noticable in level 1 items). - 'nothing in -1.corpse' no longer listed. - A player is no longer considered responsible for the actions of NPC's they do not control (like zenpin or the trainer mob, alexis). - Players can no longer get charged for attacking mobs that are uncontrolled by players. - Earthquake now counts as indirect damage (indirect damage only damages targets involved in combat) |
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