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 Post subject: Patch notes 27-01-2008 (bug fixes #2)
PostPosted: Mon Jan 28, 2008 12:02 am 
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Joined: Tue Sep 14, 2004 1:12 am
Posts: 739
Location: Delft, The Netherlands
I've been working hard on slimming the buglist down. I expect some of these to create new bugs so report any bugs with the 'bug' command!

27-01-2008 #2

- Metaltearer affecting enemy AC decrease is actually shown as a decrease in practice.
- Forage and Chop now properly stop when you are too exhausted.
- Half-Orc get +1 DR per 10 levels up to e1000
- The Knight gets +1 DR per 10 levels up to e1000
- The Knight DR stacks with Orc DR.
- Added 'Your magic did not heal all your wounds' message to regenerate.
- You can now properly fill containers to the brim with fill and put all.
- Objects are now /always/ handled from top to bottom of the list. (for get, for exam, etc)
- Removed the 'sudden reversal of order' you get when examining and manipulating objects (like containers).
- No more 'The a is closed' messages.
- Removed double 'You see no <container>' here when succesfully closing a container.
- Made sure when items are stacked they share the same comparing method.
- Lowered appraise bardic power from level 25 to level 5.
- Removed 'council' command.
- Newbie pets (beginning pets) go along with the players out of the newbie area (mptransfer now also takes npc followers along with the target)
- Epic vampires get a blood restore on level.
- Materials get properly named.
- Possibly fixed 'severed eye causing casting guttering' bug.
- Breathweapon requires a head. :p
- Slightly increased sword speed and minimum damage.
- Slightly increased stave/mace/hammer minimum damage.
- Slightly increased whip max damage.
- Increased dagger maximum damage.
- Pets or charmed mobs no longer pop tokens.
- Rangers can learn 99% bows and crossbows.
- Bards can learn 90% whips and 75% daggers.
- Sunbeam no longer makes a fort save against undead and does extra damage to undead.
- Bloodburst can be used to drain life essence from creatures without blood. It is less effective but it still works.
- Elementals are now able to attack players again.
- Emergency revival module installed in all constructs, allowing them to recover from negative hitpoints.
- No longer spasm clutching your chest when ghosted.
- You can no longer 'party gather' jailed people.


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