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 Post subject: Changes 17-1-2006 - Version 2.1.0.13514
PostPosted: Tue Jan 17, 2006 7:50 pm 
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Joined: Tue Sep 14, 2004 1:12 am
Posts: 739
Location: Delft, The Netherlands
mining
+ fixed mass treasure spawn bug,
+ and recoded repopulation code.
+ added an extra depth layer to the mines.
+ regenerated mines.
+ fixed bug causing a total lack of miners bane.

generic changes
+ upgraded maximum engrave length to 50 chars

combat changes
+ fixed bug with fleeing, which was accidently reversed in chance. You now have a 8% chance-per-exit to flee while fighting close range, and a 25% chance to escape per exit while fighting long range

pvp changes
+ supplicate corpse will supplicate pvp corpses
+ reenabled adrenaline levels
+ NPCs and non pvp characters can no longer cast beneficial spells during
adrenaline rushes.
+ set war channel enabled for pvpers by default.
+ added code to block resurection of a pkilled target during adrenaline
+ added who pvp


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