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Upcoming changes 13-1-2006 - Patch 2.1.0.13353
http://forums.dark-legacy.com/phpBB3/viewtopic.php?f=13&t=1028
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Author:  Celeborn [ Fri Jan 13, 2006 9:28 pm ]
Post subject:  Upcoming changes 13-1-2006 - Patch 2.1.0.13353

The following changes will be enabled after the next reboot:

Patch 2.1.0.13353

Magic changes
+ MR problems of Pebblelure fixed

Combat changes
+ Color coded attacks. enemy attacks are yellow, your attacks are green, and any other attacks are grey.
+ Tweaked the default prompt and fprompt so they are less explicit, giving less spam. (You can just set the old prompt manually if you want it)
+ Pacifist mobs no longer attack doorbashers

General display changes
+ widened shop list display, added epic level display.
+ Tweaked 'EQ' command, made it less spammy, made more space for item description.
+ 'EQ' now showing sheathed weapons on a seperate row.
+ 'EQ' color flagged main hand locations for easy locating.

Pets
+ Dire pets gain the dire text to their race. (Dire Pony, whee!)

Crafts
+ salvage order randomized (meat/other other/meat) so you can train up one or the other properly.
+ mining now randomly harvests resources BEFORE or AFTER rocks.

Author:  Celeborn [ Sat Jan 14, 2006 1:16 pm ]
Post subject: 

If you wish to restore the old fprompt use the following command:

Old fprompt
fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &C%mm &G%vmv&w &w(&W%z&w feet)&w>

Old fprompt (Vampires)
fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &R%bbp &G%vmv&w &w(&W%z&w feet)&w>

(note the trailing space)

edit: flipped prompts by accident, fixed.

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