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Upcoming changes 13-1-2006 - Patch 2.1.0.13353 http://forums.dark-legacy.com/phpBB3/viewtopic.php?f=13&t=1028 |
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Author: | Celeborn [ Fri Jan 13, 2006 9:28 pm ] |
Post subject: | Upcoming changes 13-1-2006 - Patch 2.1.0.13353 |
The following changes will be enabled after the next reboot: Patch 2.1.0.13353 Magic changes + MR problems of Pebblelure fixed Combat changes + Color coded attacks. enemy attacks are yellow, your attacks are green, and any other attacks are grey. + Tweaked the default prompt and fprompt so they are less explicit, giving less spam. (You can just set the old prompt manually if you want it) + Pacifist mobs no longer attack doorbashers General display changes + widened shop list display, added epic level display. + Tweaked 'EQ' command, made it less spammy, made more space for item description. + 'EQ' now showing sheathed weapons on a seperate row. + 'EQ' color flagged main hand locations for easy locating. Pets + Dire pets gain the dire text to their race. (Dire Pony, whee!) Crafts + salvage order randomized (meat/other other/meat) so you can train up one or the other properly. + mining now randomly harvests resources BEFORE or AFTER rocks. |
Author: | Celeborn [ Sat Jan 14, 2006 1:16 pm ] |
Post subject: | |
If you wish to restore the old fprompt use the following command: Old fprompt fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &C%mm &G%vmv&w &w(&W%z&w feet)&w> Old fprompt (Vampires) fprompt &W&wYou: [&G%d&w] Balance [&G%o&w] Enemy: [&R%D&w] %s&w<&Y%hhp &R%bbp &G%vmv&w &w(&W%z&w feet)&w> (note the trailing space) edit: flipped prompts by accident, fixed. |
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