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lingolas
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Post subject: got something for me to practice with? Posted: Thu Dec 09, 2004 7:34 pm |
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Joined: Tue Sep 21, 2004 12:28 am Posts: 449 Location: Irvine, orange county, California
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I don't have much building experience, but i would like to have the opportunity to practice. Got any programs or anything that i can practice on?
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Dragrin
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Post subject: Posted: Thu Dec 09, 2004 7:35 pm |
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Newbie |
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Joined: Wed Oct 06, 2004 4:47 am Posts: 44
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I wouldn't mind practicing either actually.
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Silvanos
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Post subject: Posted: Fri Dec 10, 2004 8:14 am |
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Joined: Mon Sep 20, 2004 10:24 pm Posts: 219
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Two offline builders ive tried are Orb and AreaEditor. Orb is prob. the best one out of the two. Offline builders sort of require you to have a good idea on your own about what you want to build. I also find it rather impersonal, youre just filling in open spaces in a form practically.
If you want a more interactive place and people to help you with then i recommend you look up the Builders Academy, its on the Mudconnector. It has a very large and well made tutorial that teaches all aspects from roomediting to writing technique. However it is atm only a Circle building place, and the commands are a bit different. Smaug basically uses a list of commands with different subcommands to get something done. Circle on the other hand uses a menu type system when u want to access room, object and mob editing, and each menu has a place where you can input script. They were thinking of doing a Smaug based builders mud but im not sure how far they got with that idea.
Hope it helps a bit.
_________________ ~Silvanos Rosvalin, Lux Sapientiae and the High Lord of Hosts~
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Vogar Eol
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Post subject: Posted: Fri Dec 10, 2004 6:09 pm |
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Joined: Sat Oct 23, 2004 11:39 pm Posts: 389 Location: Darstan, Alora
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You could just download smaug, and run your own mud on your PC to build on. That would be a very simple way to learn to build. If you want a codebase thats easier to run then stock smaug, I recommend SmaugWiz103. The helpfiles, and the text files should be plenty to help you learn to build. Granted, its better to have someone teach you.
http://www.game.org/cgi-bin/directory?/ ... g/smaugwiz
_________________ ~Vogar Eol, Beater of Blades Thane Ezbad, The Circle of Steel
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Vogar Eol
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Post subject: Posted: Fri Dec 10, 2004 6:17 pm |
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Joined: Sat Oct 23, 2004 11:39 pm Posts: 389 Location: Darstan, Alora
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ANother good thing about SmaugWiz is that the source is coded in C++ which allows the use of Microsoft's Visual C++ program to help you code and debug. Thats if you wish to mess around learning code. I will tell you that the source uses different names for a lot of things hten smaug does. They are, however, more common sense then smaug.
_________________ ~Vogar Eol, Beater of Blades Thane Ezbad, The Circle of Steel
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