I read the post, thank you first for giving me a chance to be on the building team
Second, Avestifal told me that there's problems with savearea not working. When he goes to use it, he gets 'huh?'. I checked out the code for void do_savearea in build.c in my base SMAUG file through my C++ program, and is it possible that the level isn't set properly for the command? I asked Avestifal if savearea was listed on his commands, he told me no, so I figured it might be a level issue. In the code, it's also hardset to a certain level:
if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
|| ( argument[0] == '\0' && !ch->pcdata->area) )
{
send_to_char( "You don't have an assigned area to save.\n\r", ch )
Now, I don't know if that was changed in Jade, but that's how it is in base SMAUG 1.4v and since problems concerning building commands involved both code and port-side level restrictions, that's the conclusion I came to as why savearea might not be working.
Have a good day
