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 Post subject: Delayed Room Display
PostPosted: Sat Apr 10, 2010 12:56 am 
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Joined: Fri Oct 07, 2005 10:35 pm
Posts: 22
Is it just me, or does it make anyone else feel like they're playing DL on dial-up? If I'm moving from room to room, I feel like I'm walking through a tar pit. If this change is because of the new world map putting stress on the game, then why not make it effective only on the world map?

If that isn't an option, how about only a 100ms delay instead of 200ms? 100ms is the standard delay between commands anyway. It'd make more sense to me to only have to wait another 100ms to see the room instead of a whole 300 while I'm running through areas. This "feature" has been my biggest gripe since coming back. I've learned to tolerate it somewhat, but I can't shake the feeling that it's like I'm playing on dial-up internet.

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