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Silvanos
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Post subject: Patch bugs Posted: Thu Jan 06, 2005 2:25 pm |
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Joined: Mon Sep 20, 2004 10:24 pm Posts: 219
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I dont think theres a thread for this yet, cept for the specific areas thread so i made one
First is the pierce wounding, its bugged:
An elite kobold sergeant stabs an ebony wood Spear at you!
An elite kobold sergeant: Attacks Andaro (58.5+7=65.5, 60.7 Target) *hit*
... and stabs a burnished steel breasplate glowing with ethereal light!
... critical hit (x2)!
... Causing a stabbing wound on your torso.
... Causing a numbing in your torso.
... An elite kobold sergeant causes 23 damage (ris -215 dmg).
Blood drips from a stabbing wound on your torso.
You clutch for your chest, unable to draw breath.
You utter the chant 'Cresco Ocius Nullus Fortis'
You hit yourself with regenerative ripples.
A stabbing wound puncturing your torso closes.
Blood flows from a slash crossing An elite kobold sergeant's left leg.
You clutch for your chest, unable to draw breath.
After which i slowly died. And no i wasnt stabbed a second time. This is torso dont know if its the same for the head. It might be the numbing bit, after the first regen, i regened several times and it just showed that i regened but that nothing was effected.
_________________ ~Silvanos Rosvalin, Lux Sapientiae and the High Lord of Hosts~
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Vogar Eol
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Post subject: Posted: Thu Jan 06, 2005 5:24 pm |
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Joined: Sat Oct 23, 2004 11:39 pm Posts: 389 Location: Darstan, Alora
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Sounds to me like he damaged one of your lungs The wound may have closed, but your lung was still full of blood.
_________________ ~Vogar Eol, Beater of Blades Thane Ezbad, The Circle of Steel
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DELETED
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Post subject: Posted: Thu Jan 06, 2005 6:00 pm |
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Quintos
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Post subject: Posted: Thu Jan 06, 2005 8:04 pm |
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Dual-Avatar |
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Joined: Mon Sep 20, 2004 10:03 pm Posts: 489
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Xris: First, don't post such long things, they are not needed. Second, he was not blocking, you were simply too weak to damage him or he was evading you.
_________________ Quintos Aelon, Progenitor of the Aelon line
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lingolas
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Post subject: Posted: Thu Jan 13, 2005 4:40 am |
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Joined: Tue Sep 21, 2004 12:28 am Posts: 449 Location: Irvine, orange county, California
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shandar? as in the blackraven shandar? the miner?
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Isabelle
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Post subject: Posted: Thu Jan 13, 2005 4:56 am |
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Joined: Wed Sep 15, 2004 2:06 am Posts: 1377 Location: Ontario, Canada
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all the guards are easy to kill, if the merchants and shopkeepers are harder, and require more than one person to easily kill it, i'm fine with that.
also, i dont really notice it critically hitting you as you mentioned, can you point out where that was?
And yes, as quintos mentioned, post the relevant information to keep the size down please
thank you for the information
Last edited by Isabelle on Thu Jan 13, 2005 5:00 am, edited 1 time in total.
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Kiasyn
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Post subject: Posted: Thu Jan 13, 2005 4:57 am |
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Joined: Tue Sep 14, 2004 2:11 am Posts: 814 Location: New Zealand
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just a question - why logically would the shopkeepers and merchants be harder? they're just normal mobs... with a job O_O
_________________ Kiasyn Kelle
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Isabelle
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Post subject: Posted: Thu Jan 13, 2005 5:02 am |
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Joined: Wed Sep 15, 2004 2:06 am Posts: 1377 Location: Ontario, Canada
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because they are actually dragonkin
i'll pick any reason here, its a high level area that allows people to obtain experience faster than going to armageddon, its harder, and i want it to be harder.
don't get me wrong, i may indeed modify the hitpoints or something, lowering the health. But i'm looking at Xris' post, and that was a damn fair fight.
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Kiasyn
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Post subject: Posted: Thu Jan 13, 2005 5:04 am |
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Joined: Tue Sep 14, 2004 2:11 am Posts: 814 Location: New Zealand
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speaking of xris' post can you please shorten it k thx
_________________ Kiasyn Kelle
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